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nsyshid: Emulate Infinity Base #1246
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Managed to get my hands on all the character files, tried playing the game on pc version with the gf but it doesn't have co-op, tried RPCS3 but I don't feel like ruining my eyes, Cemu has worked for all the laggy games and it seems to work for Disney Infinity but no one has anything on a cemu emulated base which led me here, so how far along is it and when do you think it will work properly? |
@Edgerunner7 well you should be able to play the games with the builds on this PR, you will just need the erreula title files from your wii u. You also shouldn't need the character files because you can make your own in the emulated base dialog window, but if you want to use your own they should also work. If you want to be a tester on this pr, you can try one of the builds here: https://github.com/cemu-project/Cemu/actions/runs/9758278472?pr=1246 |
Thanks, I've got all 3 games on cemu so I'll test them and let you know how it goes, I've been a tester for games before so I'll be taking notes for any improvements. |
The erreula title files might be its own problem, looks to be one of those agreements you agree to when you want to connect to their online server, seems a bit too complicated to put all 3 games in offline mode or find a bypass, I'll keep looking. |
I've connected my Wii account letting me go online and accept the Eula, I did, now I have a different erreula, ErrEula:102-9999. I've checked other things that needed online services like Mario kart online play that gave ErrEula when you played online, it lets me connect now, bit stuck on DI atm |
Did you dump the erreula rpl from your Wii U? I was able to accept the erreula error message and continue once I had |
rpl?, In terms of files I’ve only got (mlc01), (otp bin), and (seeprom.bin) |
See here: System RPL Files |
Is the rpl specific to each console, and can you get it from anywhere else? |
You have to dump them from a Wii U using the information on the link I shared |
I understand what to do from the link, my problem is getting the rpl files, not sure what went wrong but its not letting me extract more files, I had it modded so it should work but the whole console is malfunctioning after i took out the first set of files for online mode on cemu. |
As long as you didn't remove them from the console and just copied and pasted them you should be fine |
I think I bricked mine, ordering another one, should be here in 2 days, thought I was copying but it was moving them. |
Ok I did everything again extracted the erreula rpl file, I put it in the cafelibs file, had shared libraries on but I'm still getting the error |
Can you send screenshots of the error you are seeing? And did you also add the erreula title files as well as the rpl file? |
I don't have the errula title file, I don't have the game on the actual wiiu just on cemu |
That one is on DI 1.0, it gives me different error codes for each one |
Would that be the title files for the game or title files for the wiiu? |
From the Wii U, located at mlc01/sys/title/0005001b/10051000 |
It should be a folder on your wii u, you will need to copy it across to Cemu |
Success!!!, I managed to bypass the erreula, but when I start the game tutorial where the narrator starts talking, its a black screen, on all 3 games |
Swapped to the GOTG playset an its all black screen and then it crashed before I could load a character. The spiderman playset only had black screen at the point of placing the character. |
Strange, might just be not very well emulated in Cemu at the moment |
Looks good to me. Thanks! Edit: Got a chance to test Disney Infinity 3.0 and at the current state it has severe rendering bugs to a point where it can't actually be played. But it's still nice to have portal support as it makes debugging less cumbersome. |
Following on from #971, I am bringing the emulated Infinity Base that I created for Dolphin and RPCS3 here to Cemu. Currently the games all require the erreula.rpl and title files for erreula to launch, and will error if the files required for online play aren't present either. I have tested launching in to 1.0 successfully on my Mac, however because of the issues with Geometry Shader Conversion I am unable to actually play the games, but I am actively testing on my Windows machine everything works as expected there too. Will partly close #588