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update release notes for ChuGL v0.2.5
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gewang committed Dec 3, 2024
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22 changes: 19 additions & 3 deletions VERSIONS
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Expand Up @@ -5,8 +5,9 @@ ChucK VERSIONS log
1.5.4.3 (December 2024)
=======
new ChuGL v0.2.5 (see ChuGL release notes below)
======
ChucK language updates:
~~~
ChucK 1.5.4.3
=======
(added, at last) class STATIC variable initialization for primitive
and Objects types. (Previously, static variables needed to be
instantiated and initialized separately.) Now variables of any
Expand Down Expand Up @@ -62,6 +63,21 @@ ChucK language updates:
in the type system; previously it was possible to instantiate
partial class definition defined in previously compiled code/file,
with undefined outcome
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ChuGL v0.2.5 Release Notes
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(added) input functions to get *all* keys held/pressed/released this frame
GWindow.keys()
GWindow.keysDown()
GWindow.keysUp()
(added) new RenderPass methods to set the output resolution, msaa sample
count,target scene and target camera for rendering
(added) HUD pass to ChuGL's default rendergraph. Can now easily add 2d HUD
overlay to 3D scenes by grucking ggens to GG.hud()
(added) examples/basic/hud.ck
(fixed) crash caused by ShaderDesc and other internal reference counting
logic
=======


1.5.4.2 (November 2024)
Expand Down Expand Up @@ -116,7 +132,7 @@ new ChuGL v0.2.4 (see ChuGL release notes below)
are called)
(added) Shred.pc(), .regSP(), .memSP() -- for debugging, info, amusement
=======
ChuGL 0.2.4 Release Notes
ChuGL v0.2.4 Release Notes
=======
New Features:
- Should now support both X11 and Wayland on Linux
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