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ccourson edited this page Jul 8, 2018 · 9 revisions

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  1. Dispatch Timers

    List<DispatcherTimer> dispatchTimers is declared as a private property in MainWindow.cs only for possible future reference and is not used anywhere else.

    InitializeDispatcherTimers() is declared in MainWindow() and initializes 16-millisecond and 300-millisecond timers.

1.1. 16msTick

This timer is considered the game loop and has a nominal frequency of 60Hz.

1.2. 300msTick

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