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Some stability fixes to client tests
- Place the player above the test region before running tests. This guarantees the client has the chunks loaded (and rendered) before we start running tests. - Reset the time after running the monitor/printout tests. - Fix rotation of turtle item models. This still isn't perfect - the first test still fails with Iris and Sodium - but is an improvement. Probably will still fail in CI though :D:.
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@@ -160,5 +160,7 @@ class Monitor_Test { | |
} | ||
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thenScreenshot() | ||
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thenExecute { helper.level.dayTime = Times.NOON } | ||
} | ||
} |
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@@ -53,5 +53,7 @@ class Printout_Test { | |
} | ||
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thenScreenshot() | ||
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thenExecute { helper.level.dayTime = Times.NOON } | ||
} | ||
} |
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8 changes: 4 additions & 4 deletions
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.../common/src/testMod/resources/data/cctest/structures/turtle_test.render_turtle_items.snbt
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