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updating version to 0.9.14
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bernatx committed Dec 23, 2022
1 parent 2c28eaf commit ca35b61
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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## Latest
## CARLA 0.9.14

* Fixed bug in FrictionTrigger causing sometimes server segfault
* Added attachment type "SpringArmGhost" for cinematic cameras but without doing the collision test.
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3 changes: 2 additions & 1 deletion Docs/download.md
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Expand Up @@ -2,7 +2,7 @@

### Latest Release

- [CARLA 0.9.13](https://github.com/carla-simulator/carla/releases/tag/0.9.13/) - [Documentation](https://carla.readthedocs.io/en/0.9.13/)
- [CARLA 0.9.14](https://github.com/carla-simulator/carla/releases/tag/0.9.14/) - [Documentation](https://carla.readthedocs.io/en/0.9.14/)

### Nightly build

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> Here are the previous versions of CARLA with links to the specific documentation for each version:
- [CARLA 0.9.13](https://github.com/carla-simulator/carla/releases/tag/0.9.13/) - [Documentation](https://carla.readthedocs.io/en/0.9.13/)
- [CARLA 0.9.12](https://github.com/carla-simulator/carla/releases/tag/0.9.12/) - [Documentation](https://carla.readthedocs.io/en/0.9.12/)
- [CARLA 0.9.11](https://github.com/carla-simulator/carla/releases/tag/0.9.11/) - [Documentation](https://carla.readthedocs.io/en/0.9.11/)
- [CARLA 0.9.10](https://github.com/carla-simulator/carla/releases/tag/0.9.10/) - [Documentation](https://carla.readthedocs.io/en/0.9.10/)
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29 changes: 29 additions & 0 deletions Unreal/CarlaUE4/Config/DefaultEngine.ini
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Expand Up @@ -101,7 +101,35 @@ PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)

[/Script/WindowsTargetPlatform.WindowsTargetSettings]
Compiler=Default
-TargetedRHIs=PCD3D_SM5
+TargetedRHIs=PCD3D_SM5
+TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=PCD3D_ES31
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
MinimumOSVersion=MSOS_Vista
bTarget32Bit=False
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
bUseAudioStreamCaching=False
CacheSizeKB=0
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=0.000000
HighSampleRate=0.000000
MedSampleRate=0.000000
LowSampleRate=0.000000
MinSampleRate=0.000000
CompressionQualityModifier=0.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1

[/Script/Engine.CollisionProfile]
+Profiles=(Name="CustomSensorCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="SensorObject",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="SensorObject"),(Channel="SensorTrace")),HelpMessage="Used for custom collision meshes for objects that has very complex meshes but we want them to appear in raycast based sensors")
Expand All @@ -110,3 +138,4 @@ DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Overlap,bTraceType=True,bStaticObject=False,Name="OverlapChannel")
+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="SensorObject"),(Channel="SensorTrace")))
+EditProfiles=(Name="OverlapAll",CustomResponses=((Channel="SensorObject",Response=ECR_Overlap),(Channel="SensorTrace",Response=ECR_Overlap)))

2 changes: 1 addition & 1 deletion Unreal/CarlaUE4/Config/DefaultGame.ini
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Expand Up @@ -3,7 +3,7 @@ ProjectID=675BF8694238308FA9368292CC440350
ProjectName=CARLA UE4
CompanyName=CVC
CopyrightNotice="Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma de Barcelona (UAB). This work is licensed under the terms of the MIT license. For a copy, see <https://opensource.org/licenses/MIT>."
ProjectVersion=0.9.13
ProjectVersion=0.9.14

[/Script/Carla.CarlaSettings]
+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Carla/Static/GenericMaterials/Ground/SimpleRoad/CheapRoad.CheapRoad"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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2 changes: 1 addition & 1 deletion Unreal/CarlaUE4/Plugins/Carla/Carla.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.9.13",
"VersionName": "0.9.14",
"FriendlyName": "CARLA",
"Description": "Open-source simulator for autonomous driving research.",
"Category": "Science",
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2 changes: 1 addition & 1 deletion Util/ContentVersions.txt
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Expand Up @@ -36,4 +36,4 @@
0.9.11: 20201222_232b876
0.9.12: 20210730_564bcdc
0.9.13: 20211112_d5cfa12
Latest: 20221201_5ec9328
0.9.14: 20221201_5ec9328

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