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Boids with predators, 3D.

Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds. His paper on this topic was published in 1987 in the proceedings of the ACM SIGGRAPH conference. The name "boid" corresponds to a shortened version of "bird-oid object", which refers to a bird-like object. From wikipedia

Model (mathematical description)

model

rules

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Boids 3D simulation with predators using cuda, modern openGL.

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