don't call SDL_DestroyRenderer
or SDL_Quit
until we get to `gfx_s…
#359
Job | Run time |
---|---|
9m 22s | |
12m 56s | |
4m 57s | |
2m 34s | |
29m 49s |
SDL_DestroyRenderer
or SDL_Quit
until we get to `gfx_s…
#359
Job | Run time |
---|---|
9m 22s | |
12m 56s | |
4m 57s | |
2m 34s | |
29m 49s |