Home page: http://www.famaf.unc.edu.ar/~godin/botrix
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Windows compilation (New SDK 2013 version):
Microsoft Visual Studio 2019. Download Git. git clone [email protected]:ValveSoftware/source-sdk-2013.git git clone [email protected]:borzh/botrix.git cd botrix Launch "Botrix_x64.sln"
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Windows compilation (Old SDK 2013 version):
Microsoft Visual Studio 2013. Download Git. git clone [email protected]:ValveSoftware/source-sdk-2013.git git clone [email protected]:borzh/botrix.git cd botrix Launch "Botrix.sln"
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OSX compilation:
macOS 10.15 Catalina and later (no need for macOS 10.14 Mojave and earlier): Download MacOSX10.13.sdk.tar.xz from https://github.com/phracker/MacOSX-SDKs/releases (or svn checkout https://github.com/phracker/MacOSX-SDKs/trunk/MacOSX10.13.sdk) mv MacOSX10.13.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ Install CMake, like: brew install cmake git clone [email protected]:ValveSoftware/source-sdk-2013.git git clone [email protected]:borzh/botrix.git mkdir botrix/build cd botrix/build cmake .. make
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Linux compilation (New Source 2013 update):
sudo apt-get install git build-essential cmake git clone [email protected]:borzh/botrix.git mkdir botrix/build cd botrix/build cmake .. make
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Linux compilation (Legacy Source 2013):
sudo apt-get install git build-essential cmake gcc-multilib g++-multilib git clone [email protected]:borzh/botrix.git mkdir botrix/build cd botrix/build cmake -DLEGACY_32BIT=1 .. make
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After compile:
Download botrix.zip from home page, unzip it to game directory (hl2mp/tf). Move botrix.so (botrix.dll) to hl2mp/addons, replacing old files.