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README.md: fix typos
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bobo38 authored Aug 15, 2018
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Expand Up @@ -4,8 +4,8 @@ The Core Lite v2.3
### Table of Contents
* [The Core Lite v2.3](https://github.com/bobo38/TheCoreLite/blob/master/README.md)
* [Repository description](https://github.com/bobo38/TheCoreLite/blob/master/README.md#repository-description)
* [Ressources](https://github.com/bobo38/TheCoreLite/blob/master/README.md#ressources)
* [Aknowledgments](https://github.com/bobo38/TheCoreLite/blob/master/README.md#aknowledgments)
* [Resources](https://github.com/bobo38/TheCoreLite/blob/master/README.md#ressources)
* [Acknowledgments](https://github.com/bobo38/TheCoreLite/blob/master/README.md#acknowledgments)
* [TheCore Lite features](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-features)
* [TheCore Lite Command spirit](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-command-spirit)
* [Unit keys](https://github.com/bobo38/TheCoreLite/blob/master/README.md#unit-keys)
Expand Down Expand Up @@ -42,7 +42,7 @@ The Core Lite v2.3
* [Use case: Easy MULE/Chronoboost](https://github.com/bobo38/TheCoreLite/blob/master/README.md#use-case-easy-mulechronoboost)
* [Further optimizations](https://github.com/bobo38/TheCoreLite/blob/master/README.md#further-optimizations)
* [The Control key placement](https://github.com/bobo38/TheCoreLite/blob/master/README.md#the-control-key-placement)
* [Others possible twicks](https://github.com/bobo38/TheCoreLite/blob/master/README.md#others-possible-twicks)
* [Other possible tweaks](https://github.com/bobo38/TheCoreLite/blob/master/README.md#other-possible-tweaks)
* [Changelog for the code](https://github.com/bobo38/TheCoreLite/blob/master/README.md#changelog-for-the-code)

## Repository description
Expand All @@ -58,9 +58,9 @@ This is the Github repository for TheCore Lite Starcraft2 bindkeys.
* creep spread

### Coverage and checks
* no keys conflicts accross supported modes (please report anyone you found)
* no keys conflicts across supported modes (please report any that you find)
* WoL HoTS LoTV multiplayer
* Campaigns ( WoL HoTS LoTV Nova)
* Campaigns (WoL HoTS LoTV Nova)
* Coop
* pass TheCore standards
* keys supposed to be the same, or inherited (multi-racial support)
Expand All @@ -70,34 +70,34 @@ This is the Github repository for TheCore Lite Starcraft2 bindkeys.
## Ressources

Beside this README.md file,
some graphic ressources are available in Image directory.
some graphic resources are available in Image directory.
Please download the following .pdf file:

* [TheCore_Lite.pdf](https://github.com/bobo38/TheCoreLite/raw/master/Reference/TheCore_Lite.pdf)
* [TheCore Lite Discord channel](https://discord.gg/yrUK7t)

Legacy ressources:
Legacy resources:
* [historical Master Spreadsheet](https://docs.google.com/spreadsheets/d/1v1gTY9suNstl6KoYQ0zIA8_dIBAJ9COmdtbQ1AEuxV4/edit?pref=2&pli=1#gid=56)
* [TheCore Lite thread on teamliquid.net](http://www.teamliquid.net/forum/sc2-strategy/333891-thecore-lite-advanced-keyboard-layout)

Other ressources:
Other resources:
* [NeoBlade's video](https://www.youtube.com/watch?v=y5Gw3BQfC_g)
* [Feedback on NeoBlade's video](http://www.teamliquid.net/forum/viewpost.php?post_id=26542923)

## Aknowledgments
## Acknowledgments

Loads of thanks to:
* TheCore project, whose this repo is a fork, and all the accumulated work over the years
* TheCore project, of whose repo this is a fork, and all the accumulated work over the years
* JaKaTaK, the originator of the first TheCore Lite version
* BeedeBdoo, who explained me the arcanes of TheCore, and datamined command card conflicts
* MilExo, who reviewed extensively the Protoss aspect of TheCore Lite

## TheCore Lite features

#### Implemented TheCore tips
* [Consistency accross all races](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-command-spirit)
* [Consistency across all races](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-command-spirit)
* [2 keys macro groups](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-macro-groups)
* [Control group and camera modifiers with good synergie with UI](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-groupcameras-modifiers)
* [Control group and camera modifiers with good synergy with UI](https://github.com/bobo38/TheCoreLite/blob/master/README.md#thecore-lite-groupcameras-modifiers)
* [Easy access to groups, cameras, basic commands and spells](https://github.com/bobo38/TheCoreLite#unit-keys)
* [RapidFire alternates](https://github.com/bobo38/TheCoreLite#rapidfire-keys)
* [Zerg extensive select larvae alternates](https://github.com/bobo38/TheCoreLite#zerg-larvae)
Expand All @@ -109,7 +109,7 @@ Loads of thanks to:
* [Control(+Shift)+Tab as Army selection](https://github.com/bobo38/TheCoreLite#select-all-army-on-tab-key)
* [Shift+Q+W select prod buildings and jump to rally point](https://github.com/bobo38/TheCoreLite#use-case-army-production--rally-point-optional-warp-in-pylon)
* [Shift+Q+W+Space TheCore Lite inject initiate](https://github.com/bobo38/TheCoreLite#use-case-thecore-lite-inject-initiate)
* [TheCore Lite telegraph inject(backspace family)](https://github.com/bobo38/TheCoreLite#use-case-telegraph-inject-backspace-family)
* [TheCore Lite telegraph inject (backspace family)](https://github.com/bobo38/TheCoreLite#use-case-telegraph-inject-backspace-family)
* [Utility group and creep queen mechanics](https://github.com/bobo38/TheCoreLite#utility-group--grave)
* [Shift+Alt easy cloning](https://github.com/bobo38/TheCoreLite#easier-cloning-through-shiftalt)
* [RapidFire caster split](https://github.com/bobo38/TheCoreLite#high-templar-group-example)
Expand Down Expand Up @@ -227,7 +227,7 @@ Hatchery/Lair/Hive "Select larva" has many alternates to prevent waste of time p
* Ultralisk (G)

In this way all keys of the dense cards are useful for hatcheries, lairs and hives.
Alls units are covered apart of:
Alls units are covered apart from:
* Overlord (E, same key as Queen, say E is Zerg mineral only macro units key)
* Viper (4, same key as research burrow)
* Infestor (F, same key as Lair/Hive)
Expand Down Expand Up @@ -329,7 +329,7 @@ Compared to legacy TheCore Lite, many changes occured in User Interface keys.
* Ctl+Shift+Tab : alternate for "select all army"

This makes sense considering
[synergie with mouse clicking and group creation](https://github.com/bobo38/TheCoreLite/blob/master/README.md#groups-and-mouse-synergies-with-ctrl-and-ctrlshift)
[synergy with mouse clicking and group creation](https://github.com/bobo38/TheCoreLite/blob/master/README.md#groups-and-mouse-synergies-with-ctrl-and-ctrlshift)

### Browsing subgroups
* Tab and Shift+Tab are used
Expand Down Expand Up @@ -500,7 +500,7 @@ In case you want to remove a unit type from a group
* Ctl+click a unit+#groupnumber, you probably want all units to be a target group anyway
* Ctl+Shift+click a unit+#groupnumber, deselected units won't have any group :(

Shift+Alt would be recommanded if you want to remove some units from control groups.
Shift+Alt would be recommended if you want to remove some units from control groups.
Just recreate group with Shift+Alt after shift clicking the units supposed to stay at their place
(or execute the last command - read next section).

Expand Down Expand Up @@ -608,8 +608,8 @@ Related aliases:

----------------------------------------------------------------------------------------------------------------------

Use case scenarii
=================
Use case scenarios
==================

## Use case: Start Sequence
* hold Space before match begin
Expand Down Expand Up @@ -648,7 +648,7 @@ Recommended:
* select new base under construction
* Alt+Q+Tab+[camera\_key]

## Use case: send worker back to ressources gathering after queued commands
## Use case: send worker back to resource gathering after queued commands
* press shift to queue all necessary commands
* Shift+[camera\_key]: jump to base
* Shift+RightClick on mineral or gaz; last action of the queue is to go back to work
Expand Down Expand Up @@ -781,7 +781,7 @@ sources:
* [JaKaTaK's "Rapid Fire Creep Spread" video](https://www.youtube.com/watch?v=av2kaBI-gKg&index=11&list=PLiejbQlQAdGl0uqlZUauzrxwcM5fquSPh)
* [Zerg Cycle Revisited - LoTV](http://www.teamliquid.net/forum/sc2-strategy/524948-zerg-cycle-revisited-lotv) (Team Liquid forum thread)
* [\[G\] The Cycle method for Zerg macro](http://www.teamliquid.net/forum/sc2-strategy/274298-the-cycle-method-for-zerg-macro) (Team Liquid forum thread)
* [larva usage factor, or why you might be macroing wrong](https://6pool.blogspot.de/2017/12/larva-usage-factor-or-why-you-might-be.html)(blog)
* [larva usage factor, or why you might be macroing wrong](https://6pool.blogspot.de/2017/12/larva-usage-factor-or-why-you-might-be.html) (blog)

## Use case: Easy MULE/Chronoboost

Expand Down Expand Up @@ -830,7 +830,7 @@ Changes implemented at my local copy:
* use Tab as CapsLock group
* CapsLock is now free to be used as Control modifier with external software

## Others possible twicks
## Other possible tweaks

Device inputs:
* use wheel up/down as Back/ForwardMouseButton with external mouse software (work for 3-buttons mouse)
Expand Down

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