Skip to content

Commit

Permalink
Update for DS3 v1.10
Browse files Browse the repository at this point in the history
  • Loading branch information
bladecoding committed Feb 8, 2017
1 parent 42dcdc7 commit ac9de07
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions DS3SkipIntroScreen/dllmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,8 +32,11 @@ DWORD64 __cdecl onSteamInit() {
Patch{ 0x0BD6ACF, 20, { static_cast<char>(0x48), static_cast<char>(0x31), static_cast<char>(0xC0), static_cast<char>(0x48), static_cast<char>(0x89), static_cast<char>(0x02), static_cast<char>(0x49), static_cast<char>(0x89), static_cast<char>(0x04), static_cast<char>(0x24), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90) },{ static_cast<char>(0xE8), static_cast<char>(0xAC), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF), static_cast<char>(0x90), static_cast<char>(0x4D), static_cast<char>(0x8B), static_cast<char>(0xC7), static_cast<char>(0x49), static_cast<char>(0x8B), static_cast<char>(0xD4), static_cast<char>(0x48), static_cast<char>(0x8B), static_cast<char>(0xC8), static_cast<char>(0xE8), static_cast<char>(0x9D), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF) } },
//v1.4
Patch{ 0x0BBB0CF, 20, { static_cast<char>(0x48), static_cast<char>(0x31), static_cast<char>(0xC0), static_cast<char>(0x48), static_cast<char>(0x89), static_cast<char>(0x02), static_cast<char>(0x49), static_cast<char>(0x89), static_cast<char>(0x04), static_cast<char>(0x24), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90) },{ static_cast<char>(0xE8), static_cast<char>(0x8C), static_cast<char>(0x07), static_cast<char>(0xFC), static_cast<char>(0xFF), static_cast<char>(0x90), static_cast<char>(0x4D), static_cast<char>(0x8B), static_cast<char>(0xC7), static_cast<char>(0x49), static_cast<char>(0x8B), static_cast<char>(0xD4), static_cast<char>(0x48), static_cast<char>(0x8B), static_cast<char>(0xC8), static_cast<char>(0xE8), static_cast<char>(0x7D), static_cast<char>(0x07), static_cast<char>(0xFC), static_cast<char>(0xFF) } },
//v1.10
Patch{ 0x0BD70FF, 20, { static_cast<char>(0x48), static_cast<char>(0x31), static_cast<char>(0xC0), static_cast<char>(0x48), static_cast<char>(0x89), static_cast<char>(0x02), static_cast<char>(0x49), static_cast<char>(0x89), static_cast<char>(0x04), static_cast<char>(0x24), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90) },{ static_cast<char>(0xE8), static_cast<char>(0xAC), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF), static_cast<char>(0x90), static_cast<char>(0x4D), static_cast<char>(0x8B), static_cast<char>(0xC7), static_cast<char>(0x49), static_cast<char>(0x8B), static_cast<char>(0xD4), static_cast<char>(0x48), static_cast<char>(0x8B), static_cast<char>(0xC8), static_cast<char>(0xE8), static_cast<char>(0x9D), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF) } },
//v1.9
Patch{ 0x0BD708F, 20, { static_cast<char>(0x48), static_cast<char>(0x31), static_cast<char>(0xC0), static_cast<char>(0x48), static_cast<char>(0x89), static_cast<char>(0x02), static_cast<char>(0x49), static_cast<char>(0x89), static_cast<char>(0x04), static_cast<char>(0x24), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90), static_cast<char>(0x90) },{ static_cast<char>(0xE8), static_cast<char>(0xAC), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF), static_cast<char>(0x90), static_cast<char>(0x4D), static_cast<char>(0x8B), static_cast<char>(0xC7), static_cast<char>(0x49), static_cast<char>(0x8B), static_cast<char>(0xD4), static_cast<char>(0x48), static_cast<char>(0x8B), static_cast<char>(0xC8), static_cast<char>(0xE8), static_cast<char>(0x9D), static_cast<char>(0xC6), static_cast<char>(0xFB), static_cast<char>(0xFF) } },

};


Expand Down

0 comments on commit ac9de07

Please sign in to comment.