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update NDK-Samples for BB 10.0.04
Remove the "device identifying information" permissions since scoreloop no longer needs it. Link against the scoreloopcore DSO rather than the static archive. Ensure all build targets are configured correctly. Applied a few minor fixes to get rid of the warnings.
Make BB10.0.4 changes to BelligerentBlocks
update NDK-Samples for BB 10.0.06
shadow.png is no longer needed.
Removal of reference to shadow.png
We use Arial because the old font is no longer supported on the system. Changed splashscreen to splashScreens in bar descriptor.
Specify only BB10 devices for samples that won't work properly on simulator. Reflect that in their readme.txt files.
We should not be encouraging the creation of headless applications.
The following projects are removed: * GLES11Template * GLES11Template * ScreenTemplate
These commits were previously merged by dtomilovskiy. I'm just doing it again to make the branches more consistent.
Needed to set window group at the right time.
For most of the applications, it was a simple matter of setting manifest properties and bar descriptor files. For the VideoWindow and VideoPlayback applications, we needed to play the video at the correct aspect ratio at The largest size possible while still showing the whole area of the video. Also, some of the GLES20 related code in VideoWindow application had to be corrected. Did not change HelloWorldDisplay since it is not suited for portrait orientation.
For efficiency, we try to minimize the amount of code that is needlessly initialized over and over again. To make it look better, we made some whitespace changes and used clearer variable names.
...after returning from a thumbnailed state into fullscreen state and properly exits when closed.
Before this change, we used SENSOR_TYPE_AZIMUTH_PITCH_ROLL to figure out which direction the blocks should be "falling". Using the SENSOR_TYPE_GRAVITY events simplifies the code by making many of the calculations unneccessary.
This changes all bar-descriptor.xml files in the ndk-samples. The action tag was recently deprecated. We also remove all the ones that are commented out since the list of permissions often changes and these comments quickly go out of date.
Use mmrenderer's new playback state monitoring system. The old button text no longer fits on our smaller buttons on the new dialogs.
Credit goes to Sean McVeigh who was the original author.
Before, this sample used 2 dialogs. The ability to control the position of the dialogs has been deprecated so the two dialogs overlap. This is undesirable so we have changed one of them into a toast.
Adding background textures to the resources fields for good citizen and splashscreens for all the other projects.
for the Camera Application.
Series of changes for fix that are slated for BB10.0.08
Credit goes to Sean McVeigh who was the original author.
fix Belligerent Blocks
merge next to master
- will trigger building of correct Build Configuration of dependent project Box2D
rename "Simulator" Build Configuration to "Simulator-Debug"
merge next into master
New sample : IDS_C_Sample
rather than using a strm dictionary object with a call to mmr_output_parameters(). Also allow screen_create_window_group() to generate a unique group name rather than specifying one.
better readability; updated to reflect BB10 Z10 rather than PlayBook; added portrait mode background picture for the app. See JI:668242
readability; realigned to Z10 rather than PlayBook; added new background picture better suited to BB10. JI:668292
BelligerentBlocks removed: deprecated
switched to Z10 focus rather than PlayBook; added Z10 portrait appropriate background picture. See JI:668292
…DK-Samples into helloworlddisplay
Helloworlddisplay
Otherwise this sample won't even start.
If volume was down to min value (ie.: 0), it was impossible to increase it anymore.
Otherwise it couldn't create .BAR file and deploy.
BlackBerry Native Plugin v3.2.0 for Visual Studio 2013 must be installed first! It can be downloaded from: https://visualstudiogallery.msdn.microsoft.com/9a03ae7e-b786-41a7-a63b-dc0d9fe818d2
ANALOG_TRIGGER fix, was not handled in switch statements
Created projects for Visual Studio 2013
Removing AdSample as part of Advertising Service deprecation
update committers
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NDK-Samples