remove branches for testing #2
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# This workflow automates the build process for all modes of the UE4SS project whenever a pull request is made. | ||
# It dynamically calculates the build matrix based on the modes defined in the project and manages artifact uploads based on user selections in PR comments. | ||
name: Build All Modes | ||
permissions: | ||
contents: write | ||
pull-requests: write # For adding comments to PR. | ||
on: | ||
pull_request: | ||
# Ensure that rapid pushes to the pull request branch don't trigger this workflow multiple times. | ||
# We only care about executing this workflow for that 'latest' commit on a PR. | ||
concurrency: | ||
group: ${{ github.workflow }}-${{ github.ref }} | ||
cancel-in-progress: true | ||
jobs: | ||
# Dynamically calculate which modes to build. | ||
# We also need to determine which modes should upload artifacts. | ||
calculate-matrix: | ||
name: Calculate job matrix | ||
runs-on: ubuntu-latest | ||
outputs: | ||
# JSON array with the following schema: | ||
# [ | ||
# { | ||
# "mode": "Game__Shipping__Win64", | ||
# "artifact": false | ||
# }, | ||
# ... | ||
# ] | ||
matrix: ${{ steps.calculate-artifacts.outputs.matrix }} | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive # Clone the submodule so we can query xmake on the entire project. | ||
token: ${{ secrets.UEPSEUDO_PAT }} | ||
# Build modes are supplied by xmake, so we have to download and setup the xmake environment. | ||
- name: Setup xmake | ||
uses: xmake-io/github-action-setup-xmake@v1 | ||
with: | ||
xmake-version: "2.9.2" | ||
actions-cache-folder: '.xmake-cache' # This auto-cache functionality only works on linux runners. | ||
# `xmake ci --dump=modes` returns a JSON array of all UE4SS modes that xmake knows how to build. | ||
- name: Get xmake Modes | ||
id: get-xmake-modes | ||
shell: pwsh | ||
run: | | ||
$modes = (xmake ci --dump=modes) | ||
echo "all_modes=$modes" >> $env:GITHUB_OUTPUT | ||
# We now compare the user selected artifacts with the xmake mode list to generate the finalized matrix. | ||
- name: Finalize Mode Matrix | ||
uses: actions/github-script@v7 | ||
id: calculate-artifacts | ||
env: | ||
ALL_MODES: '${{steps.get-xmake-modes.outputs.all_modes}}' | ||
REQUESTED_MODES: '["Game__Shipping__Win64", "Game__Debug__Win64"]' | ||
with: | ||
result-encoding: string | ||
retries: 3 # Retry in case REST requests fail transitively. | ||
script: | | ||
const { ALL_MODES, REQUESTED_MODES } = process.env; | ||
const modeSchema = JSON.parse(ALL_MODES).map(m => ({mode: m, artifact: REQUESTED_MODES.has(m) ? REQUESTED_MODES.get(m) : false})); | ||
core.setOutput('matrix', JSON.stringify(modeSchema)); | ||
# Build UE4SS for each mode we received from the `calculate_matrix` job. | ||
build: | ||
name: ${{ matrix.mode }} | ||
needs: [ calculate-matrix ] # Ensure the mode/artifact matrix has been generated before we launch this job. | ||
strategy: | ||
fail-fast: false # Disable fast failing because we want to cancel other modes if one fails. | ||
matrix: | ||
# Use our generated matrix to populate the `include` array. | ||
include: ${{ fromJSON(needs.calculate-matrix.outputs.matrix) }} | ||
# Run our reusable workflow for each mode in our matrix. | ||
uses: ./.github/msvc_build_ue4ss.yml | ||
secrets: inherit # Inherit secrets from this workflow to safely pass `secrets.UE4SS_PAT` to our reusable workflow. | ||
with: | ||
build-mode: ${{ matrix.mode }} | ||
commit-sha: ${{ github.sha }} # This is the SHA of the PR merge result, not the HEAD of the PR branch! | ||
should-upload-artifact: ${{ matrix.artifact }} | ||
# JSON that declares what files to upload for specific xmake targets. | ||
# The supplied format should be compatible with the output of `xmake ci --dump=targets`. | ||
# This specifies that the `UE4SS` target should upload its target file and symbol file. | ||
# Ex. UE4SS.dll + UE4SS.pdb | ||
artifact-list: '{"UE4SS": ["target", "symbol"]}' | ||
artifact-retention-days: 14 |