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Use RenderInfo.IsInteractive instead of internal reflection in Boilerplate (#10250) #10251
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WalkthroughThe changes update the logic used to determine if a component is running in a prerender session. Both the Changes
Sequence Diagram(s)sequenceDiagram
participant C as Component
participant R as RendererInfo
participant Env as Runtime Environment
C->>R: Check if IsInteractive?
alt Renderer is not interactive
C->>Env: Treat as prerender session
else Renderer is interactive
C->>Env: Continue normal initialization
end
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closes #10250
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