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Description
Adds a texture2d property to Pandora that properly handles serializing AtlasTextures (since the default resource type requires a resource to exist on disk whereas this can re-use a spritesheet path and a region).
Addressed issues
Could not save AtlasTextures accurately.
Screenshots
Shows the added icon to the property bar
Shows the default dropdown resource picker
Shows dragging an existing Texture2D in from another template resource