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[pull] master from Roll20:master #106
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- Updated to 0.9.0 - Added dependency
See Readme for more details.
displayed rumour locations in alphabetical order displayed quests in rumours in alphabetical order added cut down filter for quests in rumour
rumours menu fix
* Added NPC Drag & Drop characters * Extended the Mods table and functions to hold and manage mods for Thac0, damage, and HP as well as save mods. * More error checking. * tableFind() method extended to optionally return multiple found objects. * Compress database help handout general info. * Fixed resolveData() query resolution for multi-line data sections. * Fixed classObjects() resolution of certain creature classes. * Fixed handleGetBaseThac0() for Warrior classes. * Added new database for treasure items.
* Added feedback to console if invalid token or drawing selected as target for status. * Added feedback to GM if confirming a status change. * Updated effects to use new AttackMaster --set-mods command to record mods, with GM controlled conversion function. * dumpState() function and --dumpState command added to diagnose problems with Roll20 state variable. * More and better error trapping & type conversion. * Made doAddStatus() & doRemoveStatus() asynchronous.
* Silenced "Gathering data" on silent --setMods command. * Fixed thievish armour on initiative to use the same spelling & types as on the latest AD&D2e character sheet.
* Gave option for pre-determined name change on picking up an item with a duplicated displayed name. * Fix listing/viewing/using a spell or power that is on the sheet but not in a database. * Improved error checking and type conversion. * Corrected speed of items to use inheritance via resolveData(). * Improved --message command resolution of selected vs. id token selection. * Added new MI-DB-Treasure database.
* Fix bug in container scaling. * Add NPC management, including adding automatic rogue table completion with random level mods, and optional random equipment and magic items added to items carried. * Added weapon proficiencies for Creatures & NPCs, default to Proficient. * Added Extra Strength calculation for strength of 18 (if specified for NPC - not class dependent). * Corrected allocation of Spell Menu action button so all those able to cast spells have it. * Allow query results in weapon, armour & item specifications for Creatures/NPCs.
Update autobuttons to 0.9.0
This is the release of v1.1 for Quest Tracker
RPGMLibrary2e: Drag & Drop NPCs & extended Mod table
RPGM RoundMaster: More diagnostics and v7 effects
RPGM InitMaster: Thievish Armour & silent setMods
RPGM MagicMaster: Treasure database & fixes
RPGM ommandMaster: Drag & Drop NPCs & better Drag & Drop features
Earthdawn Fasa Official V3.410 Fix the bugs introduced in last two releases
Updated TokenMod to v0.8.82
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