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<!doctype html><html lang="en"><head><meta charset="utf-8"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><link rel="manifest" href="/manifest.json"/><link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css"><script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.5.0/jszip.min.js" integrity="sha512-y3o0Z5TJF1UsKjs/jS2CDkeHN538bWsftxO9nctODL5W40nyXIbs0Pgyu7//icrQY9m6475gLaVr39i/uh/nLA==" crossorigin="anonymous"></script><title>Mod Maker</title><style>html{color:#444;font-size:45%}body{position:relative;background-color:#f4f4f2;min-height:100vh;margin:0}*{margin:0}#container{font-size:0;width:820px;margin:0 auto}#bottom,#root,#top{display:block;font-size:12px}#bottom,#root,#top{padding:12px}#root{border:1px solid #cbccce;border-radius:6px}#file-input{display:none}</style></head><body><noscript>You need to enable JavaScript to run this app.</noscript><div id="container"><div id="top"><h1>City Game Studio: A tycoon about game dev - Mod Maker v1.0</h1><p>Mod Maker helps you generate a zip file that contains all the required files to make a mod. Once ready, click on the <b>Download</b> button, and save the file on your hard drive. Then extract <b>mod.zip</b> into a new folder. Launch City Game Studio: A tycoon about game dev, create a new mod, and select the created folder. Click on <b>Create</b> and your mod is now ready to be used.</p><p><a href="https://github.com/binogure-studio/city-game-studio-mod-maker">See the raw documentation</a></p></div><div id="root"></div><div id="bottom"><a href="https://github.com/binogure-studio/city-game-studio-mod-maker">See the github repository</a></div></div><script>!function(e){function r(r){for(var n,l,a=r[0],f=r[1],i=r[2],c=0,s=[];c<a.length;c++)l=a[c],Object.prototype.hasOwnProperty.call(o,l)&&o[l]&&s.push(o[l][0]),o[l]=0;for(n in f)Object.prototype.hasOwnProperty.call(f,n)&&(e[n]=f[n]);for(p&&p(r);s.length;)s.shift()();return u.push.apply(u,i||[]),t()}function t(){for(var e,r=0;r<u.length;r++){for(var t=u[r],n=!0,a=1;a<t.length;a++){var f=t[a];0!==o[f]&&(n=!1)}n&&(u.splice(r--,1),e=l(l.s=t[0]))}return e}var n={},o={1:0},u=[];function l(r){if(n[r])return n[r].exports;var t=n[r]={i:r,l:!1,exports:{}};return e[r].call(t.exports,t,t.exports,l),t.l=!0,t.exports}l.m=e,l.c=n,l.d=function(e,r,t){l.o(e,r)||Object.defineProperty(e,r,{enumerable:!0,get:t})},l.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},l.t=function(e,r){if(1&r&&(e=l(e)),8&r)return e;if(4&r&&"object"==typeof e&&e&&e.__esModule)return e;var t=Object.create(null);if(l.r(t),Object.defineProperty(t,"default",{enumerable:!0,value:e}),2&r&&"string"!=typeof e)for(var n in e)l.d(t,n,function(r){return e[r]}.bind(null,n));return t},l.n=function(e){var r=e&&e.__esModule?function(){return e.default}:function(){return e};return l.d(r,"a",r),r},l.o=function(e,r){return Object.prototype.hasOwnProperty.call(e,r)},l.p="/";var a=this["webpackJsonpmod-maker"]=this["webpackJsonpmod-maker"]||[],f=a.push.bind(a);a.push=r,a=a.slice();for(var i=0;i<a.length;i++)r(a[i]);var p=f;t()}([])</script><script src="/static/js/2.bef5b5e4.chunk.js"></script><script src="/static/js/main.28dd6c6d.chunk.js"></script></body></html> | ||
<!doctype html><html lang="en"><head><meta charset="utf-8"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><link rel="manifest" href="/manifest.json"/><link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css"><script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.5.0/jszip.min.js" integrity="sha512-y3o0Z5TJF1UsKjs/jS2CDkeHN538bWsftxO9nctODL5W40nyXIbs0Pgyu7//icrQY9m6475gLaVr39i/uh/nLA==" crossorigin="anonymous"></script><title>Mod Maker</title><style>html{color:#444;font-size:45%}body{position:relative;background-color:#f4f4f2;min-height:100vh;margin:0}*{margin:0}#container{font-size:0;width:820px;margin:0 auto}#bottom,#root,#top{display:block;font-size:12px}#bottom,#root,#top{padding:12px}#root{border:1px solid #cbccce;border-radius:6px}#file-input{display:none}</style></head><body><noscript>You need to enable JavaScript to run this app.</noscript><div id="container"><div id="top"><h1>City Game Studio: A tycoon about game dev - Mod Maker v1.0</h1><p>Mod Maker helps you generate a zip file that contains all the required files to make a mod. Once ready, click on the <b>Download</b> button, and save the file on your hard drive. Then extract <b>mod.zip</b> into a new folder. Launch City Game Studio: A tycoon about game dev, create a new mod, and select the created folder. Click on <b>Create</b> and your mod is now ready to be used.</p><p><a href="https://github.com/binogure-studio/city-game-studio-mod-maker">See the raw documentation</a></p></div><div id="root"></div><div id="bottom"><a href="https://github.com/binogure-studio/city-game-studio-mod-maker">See the github repository</a></div></div><script>!function(e){function r(r){for(var n,l,a=r[0],f=r[1],i=r[2],c=0,s=[];c<a.length;c++)l=a[c],Object.prototype.hasOwnProperty.call(o,l)&&o[l]&&s.push(o[l][0]),o[l]=0;for(n in f)Object.prototype.hasOwnProperty.call(f,n)&&(e[n]=f[n]);for(p&&p(r);s.length;)s.shift()();return u.push.apply(u,i||[]),t()}function t(){for(var e,r=0;r<u.length;r++){for(var t=u[r],n=!0,a=1;a<t.length;a++){var f=t[a];0!==o[f]&&(n=!1)}n&&(u.splice(r--,1),e=l(l.s=t[0]))}return e}var n={},o={1:0},u=[];function l(r){if(n[r])return n[r].exports;var t=n[r]={i:r,l:!1,exports:{}};return e[r].call(t.exports,t,t.exports,l),t.l=!0,t.exports}l.m=e,l.c=n,l.d=function(e,r,t){l.o(e,r)||Object.defineProperty(e,r,{enumerable:!0,get:t})},l.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},l.t=function(e,r){if(1&r&&(e=l(e)),8&r)return e;if(4&r&&"object"==typeof e&&e&&e.__esModule)return e;var t=Object.create(null);if(l.r(t),Object.defineProperty(t,"default",{enumerable:!0,value:e}),2&r&&"string"!=typeof e)for(var n in e)l.d(t,n,function(r){return e[r]}.bind(null,n));return t},l.n=function(e){var r=e&&e.__esModule?function(){return e.default}:function(){return e};return l.d(r,"a",r),r},l.o=function(e,r){return Object.prototype.hasOwnProperty.call(e,r)},l.p="/";var a=this["webpackJsonpmod-maker"]=this["webpackJsonpmod-maker"]||[],f=a.push.bind(a);a.push=r,a=a.slice();for(var i=0;i<a.length;i++)r(a[i]);var p=f;t()}([])</script><script src="/static/js/2.d835dce6.chunk.js"></script><script src="/static/js/main.88c92949.chunk.js"></script></body></html> |
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/* | ||
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*/ | ||
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/*! | ||
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* @author Feross Aboukhadijeh <http://feross.org> | ||
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/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */ | ||
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/** @license React v0.20.2 | ||
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/** @license React v16.13.1 | ||
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* | ||
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* LICENSE file in the root directory of this source tree. | ||
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/** @license React v17.0.2 | ||
* react-dom.production.min.js | ||
* | ||
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* | ||
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*/ | ||
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/** @license React v17.0.2 | ||
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* LICENSE file in the root directory of this source tree. | ||
*/ | ||
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/** @license React v17.0.2 | ||
* react.production.min.js | ||
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/** @license URI.js v4.4.1 (c) 2011 Gary Court. License: http://github.com/garycourt/uri-js */ |
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