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Objective
Render*
toGpu*
, we omit them entirely.RenderDevice
->Device
,WgpuSettings
->Settings
bevy_gpu
crate. This allows for usages like this:gpu::Device
if the type names should conflict.Solution
Render*
andWgpu*
prefixes of all wgpu related type names.render_*
andwgpu_*
prefixes of all wgpu related variable names.Changelog
Render*
andWgpu*
prefixes of all wgpu related type names.render_*
andwgpu_*
prefixes of all wgpu related variable names.Migration Guide
You have to remove the
Render*
andWgpu*
prefixes of all wgpu related type names, as well as, therender_*
andwgpu_*
prefixes of all wgpu related variable names.