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# Object files | ||
*.o | ||
*.ko | ||
*.obj | ||
*.elf | ||
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
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# Libraries | ||
*.lib | ||
*.a | ||
*.la | ||
*.lo | ||
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# Shared objects (inc. Windows DLLs) | ||
*.dll | ||
*.so | ||
*.so.* | ||
*.dylib | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
*.i*86 | ||
*.x86_64 | ||
*.hex | ||
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# Debug files | ||
*.dSYM/ | ||
*.su |
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MIT License | ||
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Copyright (c) 2016 by [email protected] | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# SFX-I2S-web-trigger | ||
ESP8266 Arduino Sound F/X I2S web trigger | ||
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 | ||
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Press the 0 button to play file T0.wav, press the 1 button to play file T1.wav, | ||
etc. The web interface is identical the related project | ||
[SFX-web-trigger](https://github.com/bbx10/SFX-web-trigger). The other project | ||
uses a much more expensive MP3/OGG decoder board. This project uses a $6 I2S | ||
DAC with 3W audio amplifier board. The WAV audio files are stored in the ESP8266 | ||
Flash. | ||
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Most ESP-12s boards and modules come with 4 Mbytes of Flash of which 3 MBbytes is used as a Flash | ||
file system named SPIFFS. To store the WAV files in the SPIFFS file system, | ||
create a data directory in the same directory with the .INO file. Copy WAV | ||
files to the directory with names T0.wav, T1.wav, ... T9.wav. Install the | ||
[SPIFFS upload tool](http://www.esp8266.com/viewtopic.php?f=32&t=10081). Use | ||
the tool to upload the WAV files to the ESP8266 Flash. | ||
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The WAV files should be mono (number of channels = 1) and contain uncompressed | ||
16-bit PCM audio. Samples rates 11025, 22050, and 44100 have been verified to | ||
work. The included test WAV files were generated using Festival (text to | ||
speech) software. | ||
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Upload the ESPI2S.INO application. Connect any web browser to the ESP8266 web | ||
server at http://espsfxtrigger.local. If this does not work use the ESP8266 | ||
IP address. This should bring up the web page shown above. Press buttons | ||
0...9 to play WAV files T0.wav ... T9.wav. | ||
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If the ESP8266 is unable to connect to an Access Point, it becomes an Access | ||
Point. Connect to it by going into your wireless settings. The AP name should | ||
look like ESP\_SFX\_TRIGGER. Once connected the ESP will bring up a web page | ||
where you can enter the SSID and password of your WiFi router. | ||
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How might this device be used? Load up your favorite sound samples such as | ||
elephant trumpet, minion laugh, cat meow, etc. Bury the device in the couch | ||
cushions. Wait for your victim to sit down. While you appear to play Candy | ||
Crush on your phone, remotely trigger your favorite sound F/X! | ||
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## Hardware components | ||
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* [Adafruit I2S 3W Class D Amplifier Breakout - MAX98357A](https://www.adafruit.com/products/3006) | ||
This board converts the digital audio data from the ESP8266 I2S controller to | ||
analog audio and amplifies the signal to drive a speaker. This breakout board is | ||
mono instead of stereo but it is only $6! | ||
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* [Adafruit Feather Huzzah with ESP8266](https://www.adafruit.com/products/2821) | ||
This ESP8266 board was chosen because it has a lithium battery charger. Other | ||
ESP8266 boards should also work. | ||
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* 3 Watt, 4 Ohm speaker | ||
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* Lithium battery | ||
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## Connection Diagram | ||
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Adafruit I2S DAC |ESP8266 | Description | ||
-----------------|-------------------|------------- | ||
LRC |GPIO2/TX1 LRCK | Left/Right audio | ||
BCLK |GPIO15 BCLK | I2S Clock | ||
DIN |GPIO03/RX0 DATA | I2S Data | ||
GAIN |not connected | 9 dB gain | ||
SD |not connected | Stereo average | ||
GND |GND | Ground | ||
Vin |BAT | 3.7V battery power | ||
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If you need more volume you could use a booster to generate 5V from the battery | ||
and drive the DAC board Vin with 5V. Also experiment with the GAIN pin. | ||
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## Software components | ||
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* [WiFiManager](https://github.com/tzapu/WiFiManager) eliminates | ||
the need to store the WiFi SSID and password in the source code. WiFiManager | ||
will switch the ESP8266 to an access point and web server to get the SSID and | ||
password when needed. | ||
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* [SPIFFS](http://esp8266.github.io/Arduino/versions/2.3.0/doc/filesystem.html) | ||
The SPIFFS Flash file system is included with the ESP8266 Arduino board support | ||
package. The header file name is FS.h. | ||
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* ESP8266 I2S support is included with the ESP8266 Arduino board support package. | ||
The header file names are i2s.h and i2s\_reg.h. | ||
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* [WebSockets](https://github.com/Links2004/arduinoWebSockets) | ||
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* Other components are included with the ESP8266 Arduino package. |
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