I'm Brendan Barnes, a Software Engineer passionate about solving complex engineering challenges. I've spent my career bridging the gap between civil engineering and modern software development:
- ๐ Developing highly optimized computational solutions, especially using GPU acceleration and parallel processing
- ๐ป Creating software in C++, Python, and TypeScript
- ๐ Building cloud-native applications and distributed systems using AWS
- ๐บ๏ธ Specializing in geospatial software development and large-scale data processing
- ๐ท Combining civil engineering domain knowledge with modern software practices to create innovative solutions
- ๐จ Exploring computer graphics and 3D visualization through WebGPU
I love tackling challenging technical problems and am always excited to explore new technologies. Currently diving deep into WebGPU and modern graphics programming, exploring the future of cross-platform GPU computing!
- Email: [email protected]
- Location: St. Paul, MN