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Release 3.12.0 (#241)
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* Release 3.12.0

* Typo

---------

Co-authored-by: Konrad Dysput <[email protected]>
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konraddysput and Konrad Dysput authored Jan 24, 2025
1 parent e1dd858 commit 56ecf92
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14 changes: 14 additions & 0 deletions CHANGELOG.md
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# Backtrace Unity Release Notes

## Version 3.12.0

Improvements
- Exposed an option to get an application.session id via `BacktraceMetrics` (#238).
- Backtrace client now allows to set a key-value pair via `SetAttribute` method (#240).
- The `SetAttributes` method will now set attributes in the managed C# layer and the native layer (#240).

Bugfixes
- Correct links to the docs (#239).
- Fixed a problem where the game on Windows will crash in the release mode, due to lack of Backtrace native libraries (#236).
- Fixed an `error.type` attribute value during handling ANR on Windows (#237).
- Set correct `uname.sysname` for PS5 and Xbox.


## Version 3.11.0

Improvements
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2 changes: 1 addition & 1 deletion Runtime/BacktraceClient.cs
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Expand Up @@ -24,7 +24,7 @@ namespace Backtrace.Unity
/// </summary>
public class BacktraceClient : MonoBehaviour, IBacktraceClient
{
public const string VERSION = "3.11.0";
public const string VERSION = "3.12.0";
internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
public BacktraceConfiguration Configuration;

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2 changes: 1 addition & 1 deletion package.json
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@@ -1,7 +1,7 @@
{
"name": "io.backtrace.unity",
"displayName": "Backtrace",
"version": "3.11.0",
"version": "3.12.0",
"unity": "2017.1",
"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
"keywords": [
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