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Support projectors and screen fixtures #581

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Support projectors and screen fixtures #581

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@xian xian commented Oct 5, 2023

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merge-when-green bot and others added 30 commits October 6, 2022 19:28
Fix show problems icon in app toolbar
* coroutines 1.6.3 -> 1.6.4
* serialization 1.3.3 -> 1.4.0
* ktor 1.6.0 -> 2.1.2
* wrappers 1.0.0-pre.390 -> 399
Bump from Kotlin 1.7.10 to 1.7.20.
* LED pixel glow should be around 2-5cm, not 2-5 units (which could be e.g. meters).
* Origin dot should always be 1cm, not 1 unit.
* Moving head visualization scales 3D sharpy accordingly for model units.
Use diffused pixel dimensions for surfaces (e.g. BAAAHS), and undiffused pixel dimensions for other stuff (e.g. grids). This should be configurable in the model instead of being hardcoded.
Hack to make visualizer pixels look right for BAAAHS and grids.
…, .which can hold context about the shader it's analyzing.
* Zoomable previews.
* Better react element caching prevents preview rebuilds.
* Switch for gadget adjustments.
* Open shader library dialog from app with meta-L, for dev only.
Refactoring shader analysis, shader library UI
xian added 28 commits September 25, 2023 16:47
Use prebuilt artifacts for webcam-capture-driver-native
Support parallel compilation of button preview shaders
Switch preview paint shader from SMPTE bars to an earthy globe
…r own compilation and release, without the RenderManager involved.
* Remove ShowPlayer from Control.open() params, use OpenContext instead.
* Remove ShowPlayer from Feed.open() params, use more focused FeedOpenContext instead.

WIP: support projection devices.

WIP: further.

WIP

WIP
WIP
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6 participants