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📝 better default timings, more tutorials
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b8daniel committed Feb 20, 2023
1 parent 4f223bc commit 4bf366a
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14 changes: 7 additions & 7 deletions README.md
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# I N S T A L L

1. setup a 1.19 spigot/paper server (e. g. from papermc.net)
1. setup a 1.19 spigot/paper server (e. g. from [papermc.net](https://papermc.io/downloads))
1. put the plugin in the plugins folder
1. copy your paintball-arena world into the server's folder
1. rename the world folder to "arena"
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# T O D O

- [x] a system for `Projectiles`
- [ ] store projectile creator
- [x] store projectile creator
- [x] a system for `Effects`
- [ ] a system for `Guns`
- [ ] as Item
- [ ] display Effects in Item Lore
- [ ] a system for `Items`
- [x] a system for `Guns`
- [x] as Item
- [x] display Effects in Item Lore
- [x] a system for `Items`
- [ ] a system for `Arenas`
- [ ] a system for `Particles`
- [x] a system for `Particles`

# U S E F U L • C O M M A N D S

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Expand Up @@ -7,8 +7,8 @@ import de.crightgames.blxckoxymoron.paintball.config.ConfigTeam.Companion.teamEf
import de.crightgames.blxckoxymoron.paintball.gun.Gun
import de.crightgames.blxckoxymoron.paintball.gun.GunDataContainer
import de.crightgames.blxckoxymoron.paintball.gun.Magazine
import de.crightgames.blxckoxymoron.paintball.projectile.GameProjectile
import de.crightgames.blxckoxymoron.paintball.projectile.AllProjectileEffects
import de.crightgames.blxckoxymoron.paintball.projectile.GameProjectile
import de.crightgames.blxckoxymoron.paintball.projectile.ProjectileType
import de.crightgames.blxckoxymoron.paintball.util.EmptyWorldGen
import de.crightgames.blxckoxymoron.paintball.util.ThemeBuilder
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team.players.forEach { pl ->

pl.sendThemedMessage(
"*Paintball*: Benutze die Netherite Hacke, um Blöcke einzufärben und " +
"Gegner abzuschießen!" +
"*Paintball*: Rechtsklicke die Netherite Hacke, um Blöcke einzufärben und " +
"Gegner abzuschießen! Um nachzuladen, droppe die Waffe." +
"\nDas Team, das *am Ende die größte Fläche* eingefärbt hat, gewinnt!" +
"\nViel Erfolg!",
1
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8 changes: 4 additions & 4 deletions src/main/resources/config.yml
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Expand Up @@ -7,16 +7,16 @@ game:
durations:
game:
==: Duration
duration: 20
unit: SECONDS
duration: 4
unit: MINUTES
gameLoop:
==: Duration
duration: 200
unit: MILLISECONDS
refill:
==: Duration
duration: 2000
unit: MILLISECONDS
duration: 2
unit: SECONDS
respawn:
==: Duration
duration: 10
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