It is now maintained at https://github.com/cariad-tech
This installed package contains the FEP Participant library.
- FEP Participant library
- Middleware Abstraction for distributed simulation systems
- a_util platform abstraction library
- DDL library (data description language with codec API)
- RPC library with JSON-RPC code generator
- FEP Participant library Examples
- FEP Participant library Documentation (see fep3_participant/doc/fep3-participant.html)
The FEP SDK provides a CMake >= 3.5 configuration. Here's how to use it from your own CMake projects:
To build against the fep participant library only:
find_package(fep3_participant REQUIRED)
After this instruction, you can create CMake executable targets linking against the FEP Participant library using the following command:
add_executable(my_participant_target source_file1.cpp source_file2.cpp)
You need to append the fep3_participant target to your existing targets to add the dependency:
target_link_libraries(my_participant_target PRIVATE fep3_participant)
fep3_participant_install(my_participant_target)
The convenience macro fep3_participant_install will help to install all DLL/SO to the target directory of my_participant_target. The convenience macro fep3_participant_deploy will help to add DLL/SO dependencies to the build target directory of my_participant_target.
To build against the fep participant core library with convenience class to build your own elements as Tool integration, use the following:
find_package(fep3_participant_core REQUIRED)
add_executable(my_tool_element my_tool_element.cpp)
target_link_libraries(my_tool_element PRIVATE fep3_participant_core)
fep3_participant_install(my_tool_element)
To build against the fep participant cpp library with convenience class to build your own FEP CPP Interfaces use the following:
find_package(fep3_participant_cpp REQUIRED)
add_executable(my_cpp_element my_new_element.cpp)
target_link_libraries(my_cpp_element PRIVATE fep3_participant_cpp)
fep3_participant_install(my_cpp_element)
The libraries are built and tested only under following compilers and operating systems:
- Windows 10 x64 with Visual Studio C++ 2015 Update 3.1 (Update 3 and KB3165756)
- Linux Ubuntu 16.04 LTS x64 with GCC 5.4 and libstdc++11 (C++11 ABI)
Simply point CMake to the examples directory (containing the CMakeLists.txt file) and generate a project. Choose "Visual Studio 14 2015 Win64", "Visual Studio 15 2017 Win64" together with the v140 toolset or "Unix Makefiles" generator, depending on your platform.
CMake might ask for the CMAKE_BUILD_TYPE variable to be defined. Possible values are Debug, Release or RelWithDebInfo