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2DDungeonRoguelike

This is the project for learning Unity Engine at beginner-intermediate levels.

*Update 22-10-2023:

  • Setup editor tool for creating dungeon graph
  • Setup various room and dungeon templates
  • Setup main game scene, cinemachine
  • Complete random dungeon generator and set up GameManager
  • Setup Player class (ongoing)

*Update 09-11-2023:

  • Add project document
  • Add player prefabs
  • Configure Animation

*Update 10-11-2023:

  • Config player control and instanciation
  • Config cinemachine to target both player and mouse cursor (aim direction)

*Update 11-11-2023:

  • Add door interactive function:
    • Appear when player get close
    • Open when player walk pass
    • Close when player enter a room with enemies
    • Re-open after player clear the room
    • Fade out visual behind the door when closed
    • Appear the visual behind the door when open

*Update 1-11-2023:

  • Implement object pooling

*Update 20-11-2023

  • Configure weapon and ammo system
  • Configure weapons and ammo types variant

*Update 21-11-2023

  • Add sound fx to game
  • Add minimap to game

*Update 22-11-2023

  • Setup enemies
  • Add vfx

*Update 23-11-2023

  • Setup enemies navigation
  • Setup enemies movement

*Update 25-11-2023

  • Implement enemies spawning
  • Implement enemies attack pattern

*Update 26-11-2023

  • Implement scoring system.

*Update 27-11-2023

  • Update gameplay (chest, reward,...)

*Update 29-11-2023

  • Setup other game things (Music, setting, map,...)

*Update 30-11-2023

  • Setup main menu UI. Finishing game.

*Update 06-01-2023

  • Add CI/CD configuration

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Create a mobile game intergrating ECS techs.

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