Skip to content

Releases: astrochili/defold-illumination

1.0.2

01 Apr 21:39
Compare
Choose a tag to compare

Fixed

  • #11 Support for Defold 1.6.3. Fixed texture property hash by alphabet order.

1.0.1

23 Sep 22:58
Compare
Choose a tag to compare
  • Added new surface.z property of the material to allow to use DirectX normal maps.
  • Fixed the horizontal channel in demo's normal maps.
  • #3 Fixed blinking in the specular reflection of the sunlight during rotation.

1.0

20 Aug 10:37
Compare
Choose a tag to compare
1.0

github

Initial release.

  • Linear and radial fog.
  • Ambient lighting.
  • Directional lighting.
  • Light points and spots.
  • Everything can be animated with go.animate().
  • Support for baked light maps (also can be used as emission maps).
  • Support for specular maps.
  • Support for normal maps.