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Add MacBook Pro 16" with Xcode 12.2 #137

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Nov 30, 2020
Merged

Add MacBook Pro 16" with Xcode 12.2 #137

merged 2 commits into from
Nov 30, 2020

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jlnr
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@jlnr jlnr commented Nov 26, 2020

I've used the iPad Air 4 simulator, and I'm getting a nil deref in Artwork.swift after the app finishes launching. Not sure if that's normal? I've recoreded the time until the loading spinner becomes first visible, I hope that counts as the app fully loading.

Times are averaged from a handful of runs, with the first clean build removed because I'd booted the simulator for the first time, which takes apparently a couple of extra seconds.

I've also updated the icons in the Xcode 12 group.

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@ashfurrow ashfurrow left a comment

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Good catch on that first column! Thank you for the results – I agree the crash shouldn't change the benchmark results (but I will try to fix it nonetheless).

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