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Temp fix for heap index in D3D12 #326

Temp fix for heap index in D3D12

Temp fix for heap index in D3D12 #326

name: Windows (Direct3D12)
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Get Submodules
run: git submodule update --init --recursive
- name: Get msbuild
uses: microsoft/setup-msbuild@v1
- name: Unpack v8_monolith
uses: DuckSoft/[email protected]
with:
pathSource: v8/libraries/win32/release/v8_monolith.7z
pathTarget: v8/libraries/win32/release/
- name: Apply patch
run: git apply patch/d3d12_raytrace.diff --directory=Kinc
- name: Compile
run: Kinc/make -g direct3d12 --compile