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sync Udp.h with ESP8266
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Apply update from ESP8266: add: 
- public `virtual ~UDP() {};`
- protected `const uint8_t* rawIPAddress(const IPAddress& addr) {…}`
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1e1 authored Oct 27, 2024
1 parent c8c514c commit ece85e8
Showing 1 changed file with 50 additions and 42 deletions.
92 changes: 50 additions & 42 deletions cores/arduino/Udp.h
Original file line number Diff line number Diff line change
Expand Up @@ -38,52 +38,60 @@
#include <Stream.h>
#include <IPAddress.h>

class UDP : public Stream {
class UDP: public Stream {

public:
virtual uint8_t begin(uint16_t) =0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual uint8_t beginMulticast(IPAddress, uint16_t) { return 0; } // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
virtual void stop() =0; // Finish with the UDP socket
public:
virtual ~UDP() {};
virtual uint8_t begin(uint16_t) =0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual uint8_t beginMulticast(IPAddress, uint16_t) { return 0; } // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
virtual void stop() =0; // Finish with the UDP socket

// Sending UDP packets

// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
virtual int beginPacket(IPAddress ip, uint16_t port) =0;
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
virtual int beginPacket(const char *host, uint16_t port) =0;
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
virtual int endPacket() =0;
// Write a single byte into the packet
virtual size_t write(uint8_t) =0;
// Write size bytes from buffer into the packet
virtual size_t write(const uint8_t *buffer, size_t size) =0;
// Sending UDP packets

// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
virtual int parsePacket() =0;
// Number of bytes remaining in the current packet
virtual int available() =0;
// Read a single byte from the current packet
virtual int read() =0;
// Read up to len bytes from the current packet and place them into buffer
// Returns the number of bytes read, or 0 if none are available
virtual int read(unsigned char* buffer, size_t len) =0;
// Read up to len characters from the current packet and place them into buffer
// Returns the number of characters read, or 0 if none are available
virtual int read(char* buffer, size_t len) =0;
// Return the next byte from the current packet without moving on to the next byte
virtual int peek() =0;
virtual void flush() =0; // Finish reading the current packet
// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
virtual int beginPacket(IPAddress ip, uint16_t port) =0;
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
virtual int beginPacket(const char *host, uint16_t port) =0;
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
virtual int endPacket() =0;
// Write a single byte into the packet
virtual size_t write(uint8_t) =0;
// Write size bytes from buffer into the packet
virtual size_t write(const uint8_t *buffer, size_t size) =0;

// Return the IP address of the host who sent the current incoming packet
virtual IPAddress remoteIP() =0;
// Return the port of the host who sent the current incoming packet
virtual uint16_t remotePort() =0;
protected:
uint8_t* rawIPAddress(IPAddress& addr) { return addr.raw_address(); };
// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
virtual int parsePacket() =0;
// Number of bytes remaining in the current packet
virtual int available() =0;
// Read a single byte from the current packet
virtual int read() =0;
// Read up to len bytes from the current packet and place them into buffer
// Returns the number of bytes read, or 0 if none are available
virtual int read(unsigned char* buffer, size_t len) =0;
// Read up to len characters from the current packet and place them into buffer
// Returns the number of characters read, or 0 if none are available
virtual int read(char* buffer, size_t len) =0;
// Return the next byte from the current packet without moving on to the next byte
virtual int peek() =0;
virtual void flush() =0; // Finish reading the current packet

// Return the IP address of the host who sent the current incoming packet
virtual IPAddress remoteIP() =0;
// Return the port of the host who sent the current incoming packet
virtual uint16_t remotePort() =0;
protected:

uint8_t* rawIPAddress(IPAddress& addr) {
return addr.raw_address();
}

const uint8_t* rawIPAddress(const IPAddress& addr) {
return addr.raw_address();
}
};

#endif

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