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Releases: antopilo/Nuake

Development Build

31 Aug 02:02
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Pre-release

Commits

  • 9a30925: Started editor .Net context for undo/redo system (Antoine Pilote)
  • ae3bd31: Allowing editing of angles through the inspector (Antoine Pilote)
  • 64ef0b7: Moved translation operation to overlay (Antoine Pilote)
  • ddeafd7: Added snapping (Antoine Pilote)
  • 946cf31: Added tooltips to overlay controls + snapping control (Antoine Pilote)
  • c01d6e9: Turned on snapping by default + fixed opening scene from filebrowser (Antoine Pilote)
  • e34ba3a: Added UI helper function for tooltips (Antoine Pilote)
  • 50a0c1e: Added a way to make mesh external instead of always embedded into the scene (Antoine Pilote)
  • a285fbb: Disabled debug line when dragging in 3D model (Antoine Pilote)
  • 5d5e3e3: 1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling (Antoine Pilote)
  • f2be766: Viewport overlay to change which texture to display in viewport (antopilo)
  • 0f808a1: Fixed crash when minimizing welcome window (antopilo)
  • f5668d7: Started spotlight shadow mapping (antopilo)
  • 659e740: Nuked old vendor dependencies (Antoine Pilote)
  • 991bd06: Added spotlight shadows with dynamic FOV shadowmaps (Antoine Pilote)
  • 0915b52: Attempt at fixing multiple shadows blending (Antoine Pilote)
  • cf7d236: Typo fixed (Antoine Pilote)
  • d42c215: Fixed multi spotlight shadows (Antoine Pilote)
  • d46f74a: Added new project wizard window (Antoine Pilote)
  • 85b41e9: Added C# -> Trenchbrom entity definition with reflection system (Antoine Pilote)
  • 3959760: Fixed serialization (Antoine Pilote)