Skip to content

Script that adds an export to JSON functionality for a game's classes and fields in a game. Intended for use with ScriptHub-AutoOffsets.

Notifications You must be signed in to change notification settings

antilectual/ScriptHubExport-CE-Addon

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ScriptHubExport-CE-Addon

Script that adds an export to JSON functionality for a game's classes and fields in a game. Intended for use with ScriptHub-AutoOffsets. It was bult for Cheat Engine v7.2 but may work on other versions. Requires some functions from monoscript.lua to work.

File Descriptions:

  • MonoDataCollector.frm is an updated version that includes an Export function on the Dissect Mono window.
    Exporting Json
  • ScriptHubExport.lua contains functions used to export the classes and fields to a json file.

Instructions:

In cheat engine's program location:

  • Copy ScriptHubExport.lua to the autorun directory.
  • Replace .\autorun\forms\MonoDataCollector.frm with the included file .\forms\MonoDataCollector.frm
  • Run Cheat Engine
  • Choose Load Processand and seleect game's .exe.
  • Mono->Dissect Mono
  • In dissect window: File-> Safe Export for ScriptHub
  • Select a location to save the json (not txt) file.
  • Click Save.
  • Wait. Be patient, this process will take several minutes to complete. Cheat engine will be frozen during this time.
  • The LUA engine will open with a completion message once it is finished.

About

Script that adds an export to JSON functionality for a game's classes and fields in a game. Intended for use with ScriptHub-AutoOffsets.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published