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game
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aniketraj1615 committed Mar 27, 2023
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20 changes: 20 additions & 0 deletions index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>iDragon - JavaScript Game</title>
<link href="https://fonts.googleapis.com/css2?family=Ubuntu:wght@300&display=swap" rel="stylesheet">
<link rel="stylesheet" href="style.css">
<script src="script.js"></script>
</head>
<body>
<div class="gameContainer">
<div class="gameOver">Welcome to iDragon Adventures</div>
<!-- <div class="gameOver">Welcome to iDragon - Created by Harry</div> -->
<div class="dino"></div>
<div id="scoreCont">Your Score: 0</div>
<div class="obstacle obstacleAni"></div>
</div>
</body>
</html>
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82 changes: 82 additions & 0 deletions script.js
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score = 0;
cross = true;

audio = new Audio("music.mp3");
audiogo = new Audio("gameover.mp3");
setTimeout(() => {
audio.play();
}, 1000);
document.onkeydown = function (e) {
console.log("Key code is: ", e.keyCode);
if (e.keyCode == 38) {
dino = document.querySelector(".dino");
dino.classList.add("animateDino");
setTimeout(() => {
dino.classList.remove("animateDino");
}, 700);
}
if (e.keyCode == 39) {
dino = document.querySelector(".dino");
dinoX = parseInt(
window.getComputedStyle(dino, null).getPropertyValue("left")
);
dino.style.left = dinoX + 112 + "px";
}
if (e.keyCode == 37) {
dino = document.querySelector(".dino");
dinoX = parseInt(
window.getComputedStyle(dino, null).getPropertyValue("left")
);
dino.style.left = dinoX - 112 + "px";
}
};

setInterval(() => {
dino = document.querySelector(".dino");
gameOver = document.querySelector(".gameOver");
obstacle = document.querySelector(".obstacle");

dx = parseInt(window.getComputedStyle(dino, null).getPropertyValue("left"));
dy = parseInt(window.getComputedStyle(dino, null).getPropertyValue("top"));

ox = parseInt(
window.getComputedStyle(obstacle, null).getPropertyValue("left")
);
oy = parseInt(
window.getComputedStyle(obstacle, null).getPropertyValue("top")
);

offsetX = Math.abs(dx - ox);
offsetY = Math.abs(dy - oy);
// console.log(offsetX, offsetY)
if (offsetX < 73 && offsetY < 52) {
gameOver.innerHTML = "Game Over - Reload to Play Again";
obstacle.classList.remove("obstacleAni");
audiogo.play();
setTimeout(() => {
audiogo.pause();
audio.pause();
}, 1000);
} else if (offsetX < 145 && cross) {
score += 1;
updateScore(score);
cross = false;
setTimeout(() => {
cross = true;
}, 1000);
setTimeout(() => {
aniDur = parseFloat(
window
.getComputedStyle(obstacle, null)
.getPropertyValue("animation-duration")
);
newDur = aniDur - 0.1;
obstacle.style.animationDuration = newDur + "s";
console.log("New animation duration: ", newDur);
}, 500);
}
}, 10);

function updateScore(score) {
scoreCont.innerHTML = "Your Score: " + score;
}
86 changes: 86 additions & 0 deletions style.css
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*{
margin: 0;
padding:0;
}
body{
background-color: red;
overflow: hidden;
}
.gameContainer{
background-image: url(bg.png);
background-repeat: no-repeat;
background-size: 100vw 100vh;
width: 100%;
height: 100vh;
}

.dino{
background-image: url(dino.png);
background-repeat: no-repeat;
background-size: cover;
width: 233px;
height: 114px;
position: absolute;
bottom:0;
left: 52px;
}

.obstacle{
width: 166px;
height: 113px;
background-image: url(dragon.png);
background-size: cover;
position: absolute;
bottom: 0;
left: 44vw;
}

.animateDino{
animation: dino 0.6s linear;
}

.obstacleAni{
animation: obstacleAni 5s linear infinite;
}

.gameOver{
position: relative;
top:63px;
font-size: 53px;
text-align: center;
font-family: 'Ubuntu', sans-serif;
}

#scoreCont{
font-size: 25px;
color: #54212f;
font-weight: bold;
position: absolute;
right: 45px;
top: 31px;
border: 2px solid black;
padding: 10px;
font-family: 'Ubuntu', sans-serif;
border-radius: 10px;
}

@keyframes dino{
0%{
bottom: 0;
}
50%{
bottom: 422px;
}
100%{
bottom: 0;
}
}

@keyframes obstacleAni{
0%{
left: 100vw;
}
100%{
left: -10vw;
}
}

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