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Releases: amethyst/evoli
Releases · amethyst/evoli
Release 0.2.0
Evoli enters a new dimension. We now have an isometric 3D little world.
Added
- Added 3D meshes for all creatures (#91, #95)
- Change camera to isometric view (#96)
- Added Controls button to view all shortcuts (#94)
- Added ground mesh (#90)
Modified
- Refactored time control UI to better handle the time scale (#93)
Release 0.1.1
Release 0.1.0
This is the MVP release of Evoli, milestone v0.1.0
Added
- Carnivorous entity instancing (#2)
- Herbivorous entity instancing (#3)
- Evade behavior (#6)
- Health system (#8)
- Combat system (#9)
- Spawner entity (#10)
- Wall avoidance (#11)
- Basic ambient background music loop (#26)
- Make the game pausable (#27)
- Add possibility to speed up the game by a factor of 2 (#28)
- Add buttons for pause, play, speed up (#29)
- Show debug info by toggling the 'D' key (#49)
- Add a feed system (#51)
Fixed
- Undefined target for Carnivores cause them to walk constantly in one direction (#37)
Experimental
- Added Ixie creatures
Release 0.0.1
This is the first release of Evoli.
Added
- Plants in random locations (#1)
- Entities wander around (#4)
- Carnivores seek out herbivores to feed on (#5)
- Herbivores will starve if they don't eat anything (#7)
- Entities can collide (#14)
- A debug menu to investigate entities and components (#16)
Fixed
- Updated README to mention necessary dependencies on Linux (#23)