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Capstone Project

This project is part of Udacity's VR Developer Nanodegree.

Find the link to a walkthrough video here.

Tested on Android API version 24.( Samsung Galaxy S7)

Built using

  • Unity 2017.1.0f3
  • Google VR sdk v1.70.0
  • iTween

List of Achievements

Fundamentals

Achievements Points
Scale achievement 100
Animation achievement 100
Lighting achievement 100
Locomotion achievement 100
Video Player achievement 200 (2x)
Total 600

Completeness

Achievements Points
Diegetic UI achievement 250
3D Modeling achievement 250
Photogrammetry achievement 250
Total 750

Challenges

Achievements Points
User Testing achievement 500 (2x)
Total 500

Pre-Production and Scope Reduction

  1. Scene 1 Two buttons – each button would load different scenes. Based on button click, move to different scene Scenes would be a 360 video of an adventure sport or a maze game - Possible - Out of scope- Not Implemented

  2. Speech recognition to move to different scene - Not possible - Out of scope - Not Implemented

  3. Video player on a TV game object - Possible - In scope - Implemented

  4. 3d scan of a TV - Not possible - Out of scope - Not Implemented

  5. Unwinnable game to play - Possible - In scope - mplemented

  6. Implement minimax algorithm - Possible - Out of scope - Not Implemented

  7. Cloud compute minimax algorithm - Possible - In scope - Implemented

  8. Tic Tac Toe - Possible - In scope - Implemented

  9. 3d scan of the Cardboard viewer with Udacity branding - Possible - In scope - Implemented

  10. Low polygon model of TV - Possible - In scope - Implemented

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