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--- | ||
locale: en-US | ||
layout: single | ||
title: Texture Enhancement | ||
toc: true | ||
sidebar: | ||
nav: "docs" | ||
--- | ||
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{% include video id="uk7QGK3rOQk" provider="youtube" %} | ||
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## Texture Enhancement | ||
You can enhance the textures of the materials in this category by utilizing the specular map for certain effects, generating a normal map from the base map or the specular map, and using custom detail maps to improve the details of the materials. | ||
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### Specular / Mask Map Control | ||
[Using specular / mask map](specular_map.md) | ||
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### Generating Normal Map | ||
* [Generating normal map](normal_map.md) | ||
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### Custom Detail Map | ||
* [Using custom detail maps](custom_detail_map.md) | ||
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### Gradient Control | ||
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Allow changing material properties along a gradient path. | ||
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{% include video id="Yi2W_cwufNk" provider="youtube" %} | ||
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{% include video id="d8GP3G0wF3M" provider="youtube" %} | ||
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{% include video id="atIdSd2TIrA" provider="youtube" %} |