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Left for Schlager (LIU SpringGameJam2016)

Left for Schlager is a game made in 48 hours where you fight your way past emotional zombies to get to the Ericsson Globe to see the Eurovision Song Contest. Left for Schlager is a first person shooter game, combined with a top-down 3D-game. The player can control both the First person character, but also a drone flying in the sky. The drone and the weapoons both drain energy, which means that the player must choose what to spend the energy on.

First Person View

A few zombies approaches

Drone View

View from above

The game was made during a GameJam and the themes available were

  • Zombies, Emotions
  • Pink, Song-contest
  • Chicken, Mountain

#Authors

  • Erik Mansén (Unity/Code)
  • Kevin Larsson Alm (Unity/Code)
  • Svante Ivert Nordén (3D - Graphic)
  • Philip Johansson (Unity/Code)
  • Isak Mansén (Music)
  • Alexander Sääf (Unity/Code)

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Game project for spring game jam

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