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Rename Godot scene format plugin #1690

Rename Godot scene format plugin

Rename Godot scene format plugin #1690

Workflow file for this run

name: "CI: Windows"
on: [ push ]
env:
VCPKG_ROOT: ${{github.workspace}}\vcpkg
VCPKG_TARGET_TRIPLET: x64-windows-tactile
VCPKG_DEFAULT_BINARY_CACHE: ${{github.workspace}}\vcpkg\bincache
VCPKG_CACHE_EDITION: 1
jobs:
windows-latest-test:
runs-on: windows-latest
if: contains(github.event.head_commit.message, '[skip-ci]') == false
steps:
- uses: actions/checkout@v4
- uses: ilammy/[email protected]
- uses: lukka/get-cmake@latest
- name: Cache Vcpkg
id: restore-vcpkg-and-artifacts
uses: actions/cache@v3
with:
path: |
${{env.VCPKG_ROOT}}
!${{env.VCPKG_ROOT}}\buildtrees
!${{env.VCPKG_ROOT}}\packages
!${{env.VCPKG_ROOT}}\downloads
!${{env.VCPKG_ROOT}}\installed
key: tactile-windows-vcpkg-${{hashFiles('vcpkg.json')}}-${{env.VCPKG_CACHE_EDITION}}
- name: Install Vcpkg
if: steps.restore-vcpkg-and-artifacts.outputs.cache-hit != 'true'
run: |
git clone https://github.com/microsoft/vcpkg
.\vcpkg\bootstrap-vcpkg.bat -disableMetrics
.\vcpkg\vcpkg integrate install
- name: Create directory ${{env.VCPKG_DEFAULT_BINARY_CACHE}}
run: mkdir -p ${{env.VCPKG_DEFAULT_BINARY_CACHE}}
- name: Register custom Vcpkg triplet file
working-directory: ./scripts
run: python add_vcpkg_triplet.py
- name: Install assets
working-directory: ./scripts
run: python install_assets.py --skip-fonts
- name: Generate build files
env:
BOOST_ROOT: ${{ steps.install-boost.outputs.BOOST_ROOT }}
run: |
mkdir build
cd build
cmake .. -GNinja `
-DCMAKE_BUILD_TYPE=Debug `
-DVCPKG_TARGET_TRIPLET=${{env.VCPKG_TARGET_TRIPLET}} `
-DTACTILE_BUILD_TESTS=ON `
-DTACTILE_BUILD_YAML_FORMAT=ON `
-DTACTILE_BUILD_TILED_TMJ_FORMAT=ON `
-DTACTILE_BUILD_TILED_TMX_FORMAT=ON `
-DTACTILE_BUILD_GODOT_TSCN_FORMAT=ON `
-DTACTILE_BUILD_ZLIB_COMPRESSION=ON `
-DTACTILE_BUILD_ZSTD_COMPRESSION=ON `
-DTACTILE_BUILD_OPENGL_RENDERER=ON `
-DTACTILE_BUILD_VULKAN_RENDERER=OFF `
-DTACTILE_USE_LTO=OFF `
-DTACTILE_USE_PRECOMPILED_HEADERS=ON `
--log-level=DEBUG
- name: Build
run: ninja -C build
- name: Install
run: ninja -C build install
- name: Run base tests
working-directory: ./build/debug
shell: cmd
run: tactile-base-test.exe
- name: Run core tests
working-directory: ./build/debug
shell: cmd
run: tactile-core-test.exe
- name: Run Zlib compression tests
working-directory: ./build/debug
shell: cmd
run: tactile-zlib-compression-test.exe
- name: Run Zstd compression tests
working-directory: ./build/debug
shell: cmd
run: tactile-zstd-compression-test.exe
- name: Run Tiled TMJ format tests
working-directory: ./build/debug
shell: cmd
run: tactile-tiled-tmj-format-test.exe