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v1.0.0
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adil192 committed Sep 21, 2023
1 parent 009ab04 commit a9f3830
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -37,5 +37,5 @@ Ricochlime is a game where you attack the advancing slimes with your ricocheting
[app_store]: https://apps.apple.com/app/ricochlime/id6459539993
[web_app]: https://ricochlime.adil.hanney.org
[flathub]: https://flathub.org/apps/com.adilhanney.ricochlime
[download_windows]: https://github.com/adil192/ricochlime/releases/download/v0.5.5/RicochlimeInstaller_v0.5.5.exe
[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v0.5.5/Ricochlime-0.5.5-x86_64.AppImage
[download_windows]: https://github.com/adil192/ricochlime/releases/download/v1.0.0/RicochlimeInstaller_v1.0.0.exe
[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v1.0.0/Ricochlime-1.0.0-x86_64.AppImage
9 changes: 9 additions & 0 deletions flatpak/com.adilhanney.ricochlime.metainfo.xml
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Expand Up @@ -58,6 +58,15 @@
</screenshots>

<releases>
<release version="1.0.0" type="development" date="2023-09-22">
<description>
<ul>
<li>UI improvements for the game over dialog</li>
<li>Accounted for the fact that the game is paused in the background when using timeouts</li>
<li>Small performance optimizations</li>
</ul>
</description>
</release>
<release version="0.5.5" type="development" date="2023-09-08">
<description>
<ul>
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2 changes: 1 addition & 1 deletion installers/desktop_inno_script.iss
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Expand Up @@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!

#define MyAppName "Ricochlime"
#define MyAppVersion "0.5.5"
#define MyAppVersion "1.0.0"
#define MyAppPublisher "Adil Hanney"
#define MyAppURL "https://github.com/adil192/ricochlime"
#define MyAppExeName "ricochlime.exe"
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4 changes: 2 additions & 2 deletions lib/utils/version.dart
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Expand Up @@ -2,10 +2,10 @@
// Run `./scripts/apply_version.sh --help` for more information.

/// The current app version as an ordinal number.
const int buildNumber = 5050;
const int buildNumber = 100000;

/// The current app version as a string.
const String buildName = '0.5.5';
const String buildName = '1.0.0';

/// The year in which the current version was released.
const int buildYear = 2023;
4 changes: 4 additions & 0 deletions metadata/en-US/changelogs/100000.txt
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@@ -0,0 +1,4 @@
• You can now continue a game after you lose by watching an ad
• Fixed banner ad not being tappable
• UI improvements
• Bug fixes and performance improvements
2 changes: 1 addition & 1 deletion pubspec.yaml
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Expand Up @@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.5.5+5050
version: 1.0.0+100000

environment:
sdk: '>=3.0.6 <4.0.0'
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8 changes: 4 additions & 4 deletions windows/runner/Runner.rc
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Expand Up @@ -61,15 +61,15 @@ IDI_APP_ICON ICON "resources\\app_icon.ico"
//

#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER 0,5,5,0
#define VERSION_AS_NUMBER 1,0,0,0
#else
#define VERSION_AS_NUMBER 0,5,5,0
#define VERSION_AS_NUMBER 1,0,0,0
#endif

#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING "0.5.5.0"
#define VERSION_AS_STRING "1.0.0.0"
#else
#define VERSION_AS_STRING "0.5.5.0"
#define VERSION_AS_STRING "1.0.0.0"
#endif

VS_VERSION_INFO VERSIONINFO
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