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adcimon committed Dec 8, 2020
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -8,13 +8,13 @@ Vertex shader that morphs geometry into primitive shapes.

To morph into a sphere the vertices are expanded.
<p align="center">
<img align="center" src="sphere_morph.png"><br>
<img align="center" src="sphere_morph_shadergraph.jpg"><br>
</p>

To morph into a cube the vertices are expanded and clamped to fit the cube dimensions.
<p align="center">
<img align="center" src="cube_morph.png"><br>
<img align="center" src="cube_morph_shadergraph.jpg"><br>
</p>

References.
> [Graphic Shaders, Chapter 16](http://web.engr.oregonstate.edu/~mjb/cgeducation/ShadersBookSecond/)
> [Graphic Shaders, Chapter 16](http://web.engr.oregonstate.edu/~mjb/cgeducation/ShadersBookSecond/)
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