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Updated gitignore
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adcimon committed Jun 2, 2024
1 parent 05142c9 commit c7bf820
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24 changes: 20 additions & 4 deletions .gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Recordings can get excessive in size
/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Visual Studio Code directory
.vscode/

# Gradle cache directory
.gradle/

Expand All @@ -42,6 +49,7 @@ ExportedObj/
*.mdb
*.opendb
*.VC.db
.vsconfig

# Unity3D generated meta files
*.pidb.meta
Expand All @@ -53,8 +61,16 @@ sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
6 changes: 3 additions & 3 deletions README.md
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Vertex shader that morphs geometry into primitive shapes.

<p align="center">
<img align="center" src="example.gif"><br>
<img align="center" src="example.gif"><br>
</p>

To morph into a sphere the vertices are expanded.
<p align="center">
<img align="center" src="sphere_morph_shadergraph.jpg"><br>
<img align="center" src="sphere_morph_shadergraph.jpg"><br>
</p>

To morph into a cube the vertices are expanded and clamped to fit the cube dimensions.
<p align="center">
<img align="center" src="cube_morph_shadergraph.jpg"><br>
<img align="center" src="cube_morph_shadergraph.jpg"><br>
</p>

References.
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