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Medical - Improve Epi status message in the event of critical injury #83
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If medkit is still usable to heal hitzones, the message will still display 'too injured'. If a patient is critically injured and fully healed in the field, the message wil display 'critically injured'
Kexanone
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Improve Epi status message in the event of critical injury
Medical - Improve Epi status message in the event of critical injury
Jul 9, 2024
Corrected logic with requested addition and updated localization messages |
Kexanone
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Jul 29, 2024
addons/medical/scripts/Game/ACE_Medical/Components/Damage/SCR_CharacterDamageManagerComponent.c
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Kexanone
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Aug 5, 2024
addons/medical/scripts/Game/ACE_Medical/Components/Damage/SCR_CharacterDamageManagerComponent.c
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Kexanone
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addons/medical/scripts/Game/ACE_Medical/Components/Damage/SCR_CharacterDamageManagerComponent.c
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addons/medical/scripts/Game/ACE_Medical/Components/Gadgets/SCR_ConsumableEffectBase.c
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Kexanone
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Aug 6, 2024
addons/medical/scripts/Game/ACE_Medical/Components/Gadgets/ACE_Medical_ConsumableEpinephrine.c
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Also updated docstring
…o clarify the issue from previous message
…ead of accepting any float
Kexanone
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Aug 6, 2024
addons/medical/scripts/Game/ACE_Medical/Components/Damage/SCR_CharacterDamageManagerComponent.c
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addons/medical/scripts/Game/ACE_Medical/Components/Gadgets/ACE_Medical_ConsumableEpinephrine.c
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addons/medical/scripts/Game/ACE_Medical/Components/Gadgets/ACE_Medical_ConsumableEpinephrine.c
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Epi Status Messages: