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/bin | ||
/lib | ||
/obj | ||
UltraAchievement Core.sln |
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using System; | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
using UnityEngine.UI; | ||
using UltraAchievement; | ||
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public class Achievement : MonoBehaviour | ||
{ | ||
private float endTimer = 0; | ||
private float startTimer = 0; | ||
private float animTimer; | ||
private bool endTimerStarted = false; | ||
private bool startTimerStarted = false; | ||
private RectTransform rect; | ||
private Image icon; | ||
private Text title,description; | ||
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public void InitAchievement(string iconPath, string name = "Achievement", string desc = "Example description") | ||
{ | ||
rect = GetComponent<RectTransform>(); | ||
title = transform.GetChild(0).GetComponent<Text>(); | ||
description = transform.GetChild(1).GetComponent<Text>(); | ||
icon = transform.GetChild(2).GetComponent<Image>(); | ||
title.text = name; | ||
description.text = desc; | ||
icon.sprite = Core.LoadSprite(iconPath,Vector4.zero,100); | ||
rect.anchoredPosition = new Vector2(400,0); | ||
startTimerStarted = true; | ||
} | ||
public void InitAchievementI(Sprite ico, string name = "Achievement", string desc = "Example description") | ||
{ | ||
rect = GetComponent<RectTransform>(); | ||
title = transform.GetChild(0).GetComponent<Text>(); | ||
description = transform.GetChild(1).GetComponent<Text>(); | ||
icon = GetComponentInChildren<Image>(); | ||
title.text = name; | ||
description.text = desc; | ||
icon.sprite = ico; | ||
rect.anchoredPosition = new Vector2(400,0); | ||
startTimerStarted = true; | ||
} | ||
void Update() | ||
{ | ||
if(startTimerStarted) | ||
{ | ||
startTimer += Time.deltaTime; | ||
animTimer += Time.deltaTime * 1.35f; | ||
if (animTimer >= 1) animTimer = 1; | ||
rect.anchoredPosition = new Vector2(Mathf.Lerp(400f, 0f, animTimer),0); | ||
if(startTimer >= 5) | ||
{ | ||
animTimer = 0; | ||
endTimerStarted = true; | ||
startTimerStarted = false; | ||
} | ||
} | ||
if(endTimerStarted) | ||
{ | ||
endTimer += Time.deltaTime; | ||
animTimer += Time.deltaTime * 1.35f; | ||
if (animTimer >= 1) animTimer = 1; | ||
rect.anchoredPosition = new Vector2(Mathf.Lerp(0f, 400f, animTimer), 0); | ||
if (endTimer >= 5) | ||
{ | ||
endTimerStarted = false; | ||
Destroy(this.gameObject); | ||
} | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<packageSources> | ||
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" /> | ||
</packageSources> | ||
</configuration> |
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using BepInEx; | ||
using System; | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using System.IO; | ||
using UnityEngine; | ||
using UnityEngine.UI; | ||
using System.Linq; | ||
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namespace UltraAchievement | ||
{ | ||
[BepInPlugin("zeddev.ultraachievement.core", "ultraAchievement Core", "1.0.0")] | ||
public class Core : BaseUnityPlugin | ||
{ | ||
public static Core current; | ||
private static string path; | ||
private static List<string> obtainedAchievements = new List<string>(); | ||
private GameObject overlay; | ||
private GameObject achievementTemplate; | ||
private void Awake() | ||
{ | ||
current = this; | ||
path = $"{Application.persistentDataPath}\\achievements.uaf"; | ||
if(File.Exists(path)) | ||
{ | ||
obtainedAchievements = GetAchievements(); | ||
} | ||
else File.Create(path); | ||
// For testing purposes only | ||
//UnityEngine.SceneManagement.SceneManager.sceneLoaded += Scene; | ||
Logger.LogInfo($"Loaded UltraAchievement core"); | ||
overlay = CreateOverlay(); | ||
achievementTemplate = CreateTemplate(); | ||
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} | ||
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public static void ShowAchievement(string iconPath, string name = "Achievement", string desc = "Example description") | ||
{ | ||
if(!HasAchievement(name)) | ||
{ | ||
AddAchievement(name); | ||
GameObject achievement = CreateTemplate(); | ||
achievement.GetComponent<RectTransform>().SetParent(current.overlay.GetComponent<RectTransform>()); | ||
achievement.GetComponent<Achievement>().InitAchievement(iconPath,name,desc); | ||
} | ||
} | ||
public static void ShowAchievement(Sprite icon, string name = "Achievement", string desc = "Example description") | ||
{ | ||
if(!HasAchievement(name)) | ||
{ | ||
AddAchievement(name); | ||
GameObject achievement = CreateTemplate(); | ||
achievement.GetComponent<RectTransform>().SetParent(current.overlay.GetComponent<RectTransform>()); | ||
achievement.GetComponent<Achievement>().InitAchievementI(icon,name,desc); | ||
} | ||
} | ||
void Scene(UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode) | ||
{ | ||
if(scene.name.Contains("Menu")) | ||
{ | ||
Logger.LogInfo("In Menu"); | ||
ShowAchievement($"{Directory.GetCurrentDirectory()}\\BepInEx\\UKMM Mods\\UKUIHelper-v0.7.0\\Sprites\\Sprite.png", "Ultrakillin' Time", "Open Ultrakill"); | ||
} | ||
} | ||
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public static GameObject CreateTemplate() | ||
{ | ||
GameObject blank = CreatePanel(); | ||
blank.name = "Achievement"; | ||
blank.AddComponent<Achievement>(); | ||
blank.transform.position = new Vector3(1000,1000); | ||
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GameObject title = CreateText(); | ||
title.name = "Title"; | ||
RectTransform rect = title.GetComponent<RectTransform>(); | ||
rect.SetParent(blank.GetComponent<RectTransform>()); | ||
rect.SetAnchor(AnchorPresets.TopLeft); | ||
rect.SetPivot(PivotPresets.TopLeft); | ||
rect.anchoredPosition = new Vector2(0,0); | ||
rect.sizeDelta = new Vector2(300,25); | ||
title.GetComponent<Text>().text = "Title"; | ||
title.GetComponent<Text>().fontSize = 20; | ||
title.GetComponent<Text>().fontStyle = FontStyle.Bold; | ||
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GameObject desc = CreateText(); | ||
desc.name = "Description"; | ||
rect = desc.GetComponent<RectTransform>(); | ||
rect.SetParent(blank.GetComponent<RectTransform>()); | ||
rect.SetAsLastSibling(); | ||
rect.SetAnchor(AnchorPresets.TopLeft); | ||
rect.SetPivot(PivotPresets.TopLeft); | ||
rect.anchoredPosition = new Vector2(0,-25); | ||
rect.sizeDelta = new Vector2(300,75); | ||
desc.GetComponent<Text>().text = "Description"; | ||
desc.GetComponent<Text>().fontSize = 18; | ||
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GameObject icon = CreateImage(); | ||
icon.name = "Icon"; | ||
rect = icon.GetComponent<RectTransform>(); | ||
rect.SetParent(blank.GetComponent<RectTransform>()); | ||
rect.SetAsLastSibling(); | ||
rect.anchoredPosition = new Vector2(-100,0); | ||
return blank; | ||
} | ||
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private static bool HasAchievement(string name) | ||
{ | ||
if(obtainedAchievements.Contains(name)) | ||
{ | ||
return true; | ||
} | ||
else return false; | ||
} | ||
private static void AddAchievement(string name) | ||
{ | ||
obtainedAchievements.Add(name); | ||
File.WriteAllLines(path,obtainedAchievements); | ||
} | ||
private List<string> GetAchievements() | ||
{ | ||
List<string> achievements = File.ReadAllLines(path).ToList<string>(); | ||
return achievements; | ||
} | ||
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// Please ignore all the shit below this comment :D | ||
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private static GameObject CreateOverlay() | ||
{ | ||
GameObject blank = new GameObject(); | ||
blank.name = "Achievement Overlay"; | ||
blank.AddComponent<Canvas>(); | ||
blank.GetComponent<Canvas>().renderMode = RenderMode.ScreenSpaceOverlay; | ||
blank.GetComponent<Canvas>().sortingOrder = 1000; | ||
blank.AddComponent<CanvasScaler>(); | ||
blank.AddComponent<GraphicRaycaster>(); | ||
blank.GetComponent<CanvasScaler>().screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight; | ||
blank.GetComponent<CanvasScaler>().matchWidthOrHeight = 0f; | ||
blank.GetComponent<CanvasScaler>().referenceResolution = new Vector2(1920,1080); | ||
DontDestroyOnLoad(blank); | ||
return blank; | ||
} | ||
private static GameObject CreatePanel() | ||
{ | ||
GameObject blank = CreateImage(); | ||
blank.name = "Panel"; | ||
RectTransform rect = blank.GetComponent<RectTransform>(); | ||
rect.sizeDelta = new Vector2(250,100); | ||
rect.SetAnchor(AnchorPresets.BottomRight); | ||
rect.SetPivot(PivotPresets.BottomRight); | ||
blank.GetComponent<Image>().color = new Color(0.2745f,0.2745f,0.3529f,1f); | ||
return blank; | ||
} | ||
private static GameObject CreateImage() | ||
{ | ||
GameObject blank = new GameObject(); | ||
blank.name = "Image"; | ||
blank.AddComponent<RectTransform>(); | ||
RectTransform rect = blank.GetComponent<RectTransform>(); | ||
blank.AddComponent<CanvasRenderer>(); | ||
rect.sizeDelta = new Vector2(100,100); | ||
rect.SetAnchor(AnchorPresets.TopLeft); | ||
rect.SetPivot(PivotPresets.TopLeft); | ||
blank.AddComponent<Image>(); | ||
return blank; | ||
} | ||
private static GameObject CreateText() | ||
{ | ||
GameObject blank = new GameObject(); | ||
blank.name = "Text"; | ||
blank.AddComponent<RectTransform>(); | ||
blank.AddComponent<CanvasRenderer>(); | ||
RectTransform rect = blank.GetComponent<RectTransform>(); | ||
rect.sizeDelta = new Vector2(500, 50); | ||
rect.SetAnchor(AnchorPresets.MiddleCenter); | ||
rect.SetPivot(PivotPresets.MiddleCenter); | ||
blank.AddComponent<Text>(); | ||
blank.GetComponent<Text>().text = "Text"; | ||
blank.GetComponent<Text>().font = Font.GetDefault(); | ||
blank.GetComponent<Text>().fontSize = 30; | ||
blank.GetComponent<Text>().alignment = TextAnchor.UpperLeft; | ||
blank.GetComponent<Text>().color = Color.white; | ||
return blank; | ||
} | ||
public static Sprite LoadSprite(string path, Vector4 border, float pixelsPerUnit) | ||
{ | ||
Texture2D texture = new Texture2D(200, 200); | ||
texture.LoadImage(File.ReadAllBytes(path)); | ||
return Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f), pixelsPerUnit, 0, SpriteMeshType.Tight, border); | ||
} | ||
} | ||
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} |
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