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dross-zig is a bare bones game framework written in ⚡Zig⚡, and created as a means of learning game framework architecture in a zig environment.

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dross-zig

dross-zig is a bare bones game framework written in ⚡Zig⚡, and created as a means of learning game framework architecture in a zig environment.

Disclaimer

I do not recommend using this framework as its existence has been purely for educational purposes. The code that you see is poorly optimized and completely novice.

Dependencies

Zig:

C/C++ libraries:

  • GLFW (Window and input)
  • OpenGL (Graphics API)
  • GLAD (OpenGL helper)
  • FreeType2 (Font Loading)
  • Sean Barrett Collection:
    • stb_image (Image Loading)
  • Miniaudio via zig-miniaudio(Audio)

Feature TODOs

  • Legend: x - Initial Implementation
  • - Batch Rendering
  • - Input Wrapper
  • - Font Rendering
  • - Audio System

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dross-zig is a bare bones game framework written in ⚡Zig⚡, and created as a means of learning game framework architecture in a zig environment.

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