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@ZJU-GAPS

GAPS

Graphics and Parallel Systems Lab, Zhejiang University

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  1. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.

    C++

  2. pbrt-v2 pbrt-v2 Public

    Forked from mmp/pbrt-v2

    Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

    C++

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Showing 2 of 2 repositories
  • pbrt-v3 Public Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.

    ZJU-GAPS/pbrt-v3’s past year of commit activity
    C++ 0 BSD-2-Clause 1,196 0 0 Updated Dec 8, 2015
  • pbrt-v2 Public Forked from mmp/pbrt-v2

    Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

    ZJU-GAPS/pbrt-v2’s past year of commit activity
    C++ 0 345 0 0 Updated Dec 1, 2015

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