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Fixed a crash which occurred sometimes if SPT was loaded before certain libraries.
Changed the logging to messaging, this way the console output works in the most recent games.
Removed the CheckJumpButton client dll hook, it can be used only for multiplayer games' prediction and those are not supported yet.
Improved the start-up performance with the use of threading.
SPT now outputs how much time its loading process took.
Added y_spt_cvar for cvar manipulation (works on any cvars, including the hidden ones).
Added +y_spt_duckspam and -y_spt_duckspam, which, when activated, presses +duck every other frame.
Added _y_spt_setpitch and _y_spt_setyaw as well as _y_spt_pitchspeed and _y_spt_yawspeed.
Added _y_spt_getvel.
Renamed y_spt_afterframes to _y_spt_afterframes, y_spt_afterframes_reset_on_server_activate to _y_spt_afterframesreset_on_server_activate and added _y_spt_afterframes2.