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IFX is a fork of Dynamic Surroundings which aims to add more sound events, particles and also replaces every single sound from DS and a few from MC.

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Y3Z0N/ImmersiveFX

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ImmersiveFX

Forge mod that gives the player control over the sounds that play.

The ImmersiveFX 1.16.5 fg combines 3 mods from 1.14.x+ into a single mod:

  • Dynamic Surroundings: Sound Control
  • Dynamic Surroundings: Environs
  • Dynamic Surroundings: Mob Effects
  • ImmersiveFX: SpecialFX

Difference to DS and IFX

New in ImmersiveFX:

  • Sound when a Monster Spawns
  • Particles when a Monster Spawns
  • Sound when the player Craft something
  • Sound when the player is Hungry
  • Sound when the player goes to bed
  • Short Guitar Sound when the player wakes up
  • Sound when the player Smelt something
  • Sound when the player throw/drop a item
  • Blood Splatter Sound when the player hits entities/players with Sword/Axe
  • Blood Splatter Particles when the player hits entities/player with Sword/Axe
  • Sound when right click Crafting Table
  • Sound when right click Loom
  • Sound when right click Furnance/Smoker/Blast Furnance
  • Sound when right click Enchanting Table
  • Sound when right click an Anvil
  • Sound when right click Upragde Gear Table
  • Sound when right click Stone Cutter
  • Sound when right click Repair
  • Sound when right click Catography Table
  • Sound when player sends a chat message

Changes/Difference with Dynamic Surroundings

  • Footstep Sounds got a whole Overhaul and sound more realistic and much clear!
  • Sword Sounds got a whole Overhaul and sound more realistic and much clear!
  • Axe/Pickaxe Sounds got a whole Overhaul and sound more realistic and much clear!
  • Ambience Sounds got a whole Overhaul and sound more immersive and much clear!

Changes to Vanilla Minecraft Sounds:

  • Skeletons Sounds more realistic
  • Zombies Sounds more realistic
  • Cow/Sheep/Pig Sounds more realistic
  • Lava idle and drip Sounds more realistic
  • Water/Diving Sounds more realistic
  • Bow Shoot/Pull Sounds more realistic

Other cool stuff:

  • You can replace any sound in the mod using datapacks!
  • Stereo Ambiences instead of Mono files like in Dynamic Surroundings!

Armor Sound not working on Mod X?

A: if you want to have armor sounds on your armor then you'll probably have to add one of these vanilla sounds to your armor: item.armor.equip_netherite item.armor.equip_gold item.armor.equip_iron item.armor.equip_chain item.armor.equip_diamond

If you use custom sounds then IFX will not make any sound when walking with one of these armors.

License

Dynamic Surroundings / EFX

Copyright (C) 2021 OreCruncher, Y3Z0N

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/

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IFX is a fork of Dynamic Surroundings which aims to add more sound events, particles and also replaces every single sound from DS and a few from MC.

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