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Releases: XeoNovaDan/SurvivalTools

Version 1.1.10 (7th August 2019)

07 Aug 10:10
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Fixed issue where disabling tools on filters prevented anything else from being stored

Version 1.1.9 (6th July 2019)

06 Jul 10:29
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  • Fixed issue with Prison Labour mod where pickaxes wouldn't degrade and the incorrect stat was used to determine mining speed (thanks Dr Zhivago!)
  • Removed stray debug logging

Version 1.1.8 (4th July 2019)

04 Jul 20:33
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  • Made major improvements to loading times
  • Cut down the amount of log spam
  • Updated learning helper entries

Version 1.1.7b (27th June 2019)

27 Jun 13:36
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Fixed conflict with Smart Medicine

Version 1.1.7 (27th June 2019)

27 Jun 10:27
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  • Fixed a major issue caused by 1.1.6 where it was impossible to change tool assignments
  • 'Forced' and 'In Use' labels on tools now show again

Version 1.1.6 (26th June 2019)

26 Jun 12:24
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  • Fixed issue where Assign tab won't function when colonists are in escape pods
  • Added integration with Alpha Animals

Version 1.1.5 (11th June 2019)

11 Jun 14:50
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  • Fixed issues with Combat Extended loadouts
  • Tool Belts now have quality to fix issues with outfits

Version 1.1.4 (8th January 2019)

08 Jan 12:16
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  • Updated Chinese translation by fatestartnight

Version 1.1.3 (30th November 2018)

30 Nov 14:47
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Added support for the following mods:

  • Crystalloid (Rewritten)
  • Dubs Bad Hygiene
  • RimBees

Version 1.1.2 (28th November 2018)

28 Nov 07:36
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Added support for the following mods:

  • Vegetable Garden
  • Expanded Woodworking (+ VGP patch)