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Python module to interface with original Xbox hard- and software

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xboxpy

See issues to find out how to help us! You can also create a new issue if you have trouble with xboxpy.

Install

If you don't have it already, install a Python 3 release of your choice. Also ensure you have pip for Python 3 installed.

Simply run:

pip3 install --user -U git+https://github.com/XboxDev/xboxpy.git#egg=xboxpy

Now xboxpy should be installed and ready for use!

Use

All code is internally imported by the xboxpy module. So all you have to do is: import xboxpy.

You can choose the interface you want to use using the 'XBOX_IF' environment variable:

Some interfaces will also allow you to specify the target Xbox using the 'XBOX' environment variable ('Host:Port'). Not all interfaces support all functionality at this point.

Develop

Clone xboxpy using git and install it from the the local folder in editable mode:

git clone https://github.com/XboxDev/xboxpy.git
pip3 install --user -e ./xboxpy

Now you can make changes to the code locally. All projects using xboxpy will automatically use your modified version.

Contribute

Once you are happy with your changes, you should contribute to the official version of xboxpy!

Fork xboxpy on GitHub and send a Pull Request to us.


(c)2018 XboxDev maintainers

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

Contact us for other licensing options.

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