v1.28.0
Pre-release
Pre-release
New Features
- Add event to allow mods to affect starting region eligibility check by @Tedster59 in #1309
- Add GetAttackingDamageModifier_CH() that always gets the damage effect by @Iridar in #1306
- Re-add event to allow mods to adjust UFO interception time by @Tedster59 in #1317
- Add eInv Slot to enable Soldiers to carry multiple unique Proximity-Activated Items for the Requiem Campaign by @ReshiMael in #1327
- Separate and localize Defense stat modifiers by @Iridar in #1340
Bugfixes
- Fix Chosen Activity global cooldown not working by @Tedster59 in #1308
- Apply weapon customization when equipping unmodified weapons by @Iridar in #1285
- Updated Lure status effect so it ticks properly and isn't removed when the source unit dies by @BlackDog86 in #1294
- Allow Justice, Wrath and Whiplash to target enemies MC'd by XCOM by @copyrite in #1292
- Make Combat Protocol deal bonus damage to robots hacked by XCOM by @copyrite in #1313
- Allow Stun Lance to target Mind Controlled units by @copyrite in #1314
- Fix incorrect Typical Action Cost for the conventional Vektor Rifle by @Iridar in #1323
- Allow hit results other than
eHit_Success
to display flyovers when using bCombineFlyovers by @Iridar in #1321 - Remove cap from bonus damage added by rupture and make rupture apply after attack's damage by @Iridar in #1330
- Fix ammo and bonus weapon effects application and visualization for Faceoff, Saturation Fire and other similar abilities by @Iridar in #1331
- Add missing Stock damage effect to XCOM soldier abilities by @Iridar in #1333
- Use Typical Weapon Action Cost for Banish and Sting by @Iridar in #1335
- Fix Skullmine and Skulljack being able to target units in Stasis by @Iridar in #1337
- Allow abilities that are supposed to always crit to crit if aim assist converts their miss into a hit by @Iridar in #1338
- Make guaranteed crit abilities display as having 100% crit chance by @Iridar in #1339
Misc
- Limit workflow concurrency, cancel-in-progress by @robojumper in #1310
New Contributors
- @copyrite made their first contribution in #1292
- @ReshiMael made their first contribution in #1327
Full Changelog: v1.27.1...v1.28.0