1.2.0
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Added ability to modify number of tactical auto-saves kept (#53)
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Added ability to prevent ragdolls from ever turning off their physics, plus
enable Chosen ragdolling (#41) -
Make suppression work with weapons that don't have suppression specific
animations set on them (#45) -
Fix Initiative-Interrupting abilities giving Reinforcements a full turn
of action points after scamper (#36) -
CanAddItemToInventory
added to allow configuring whether or not a unit can
equip a particular item as an extension to the standand rules (#50) -
Allow enemies with assigned names to have them appear as their name, rather
than a generic label. (#52) -
Check a soldiers 'NeedsSecondaryWeapon' in UIArmory_Loadout, rather than
hardcoding based on Rookie Rank (#55) -
Fix Chosen Assassin receiving weaknesses that are exclusive to the
Shadowstep Strength in the narrative mission, instead Shadowstep is forced
ahead of awarding the remaining traits, so the trait roll takes the strength
into account (#51)