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Update UIShellDifficulty.uc
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Adjust docs position.
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Iridar authored Dec 10, 2024
1 parent 7d9384d commit bd2824e
Showing 1 changed file with 8 additions and 8 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1073,17 +1073,17 @@ function StartIntroMovie()
Engine.PlaySpecificLoadingMovie("CIN_TP_Intro.bk2", "X2_001_Intro"); //Play the intro movie as a loading screen
Engine.PlayLoadMapMovie(-1);
}
// Start Issue #1393
/// HL-Docs: ref:Bugfixes; issue:1393
/// If skipping Intro movies, play the 'floating logo' movie instead of the standard intros. If nothing
/// else plays here when starting a normal campaign, there is a high high chance of a hang on the loading screen.
/// All of the downstream code is native so why this is required is not clear, but presumably some native code
/// is expecting to find the end of a movie before initializing the start of the campaign / skyranger.
else
else
{
// Start Issue #1393
/// HL-Docs: ref:Bugfixes; issue:1393
/// If skipping Intro movies, play the 'floating logo' movie instead of the standard intros. If nothing
/// else plays here when starting a normal campaign, there is a high high chance of a hang on the loading screen.
/// All of the downstream code is native so why this is required is not clear, but presumably some native code
/// is expecting to find the end of a movie before initializing the start of the campaign / skyranger.
Engine.PlaySpecificLoadingMovie("1080_X2_Logo.bk2", "X2_001_Intro");
// End Issue #1393
}
// End Issue #1393
// End Issue #543
}

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